Hey all,
I've been delving into Anti-Xeno combat this evening. Had a few weird glitches - solved by going into Solo mode for now - but generally doing well.
I enter an AX Conflict Zone and proceed to take out the various Scouts, which goes well, then one of the larger ships shows up. I attack it for ages, but it never seems to take damage. I assume this is because I have no Xeno Scanner and cannot target the hearts, so off I go to get one fitted.
Returning to AX combat with the Xeno Scanner Fitted (and assigned to a fire group) I notice that it reveals the type and Hull Percentage of the scouts I'm facing. Great, very useful knowing how close to death they are. Next one of the larger Thargoids comes in as normal, I target it, and minimal data is shown, saying I need to scan it. I assume Scanning will reveal the Hearts / allow the sub-system targetting I need to efficiently kill the thing.
However, the Xeno Scanner is HOPELESS! First I need to get within 500 metres, Ok, I can do that, but I'm expose to danger doing so and my turrets are not firing as I switch weapon groups. Secondly, the scan is soooo bloooodddyy slooooow, I never got it above 20% before the (very nimble for a large ship) Thargoid had broken my lock. After a LOT of attempts - and chunks out of my hull - I could not scan above 20% before the Thargoid went out of the limited scanning cone and the scan reset.
I've seen numerous videos of people fighting the larger Thargoid ships, but every time they're able to target the hearts yet I never see them use the Xeno Scanner. Sure, I've not watched every video out there, so perhaps some show it, but I'm evidently missing something here.
The build I'm playing with uses AX MC Turrets - no Gauss, I've not unlocked them - and it has the potential to kill the larger Thargoids, but if I cannot reveal the hearts I'm stuck.
The thing is, I did manage a single assisted Kill (NPC's assisting, not players) vs. a Hydra without the ability to target the hearts, so I assume one of the NPC's somehow managed to - they appeared to be using Plasmas to attack it, and some were using (I assume) AX missiles. However, generally in combat with the scanner, I see the hull drop to 99% before going up again when I just keep shooting it as I was before, the scanner is simply too slow and short-ranged to scan these ships once in combat.
Note: reading up on this people talk about just going up to them and scanning, but they appear to be talking about the old hyperdiction type encounters, where they're largely passive - not engaged in combat.
Any advice? I must be missing something, but the scanner does appear to be a bit rubbish!
Scoob.
I've been delving into Anti-Xeno combat this evening. Had a few weird glitches - solved by going into Solo mode for now - but generally doing well.
I enter an AX Conflict Zone and proceed to take out the various Scouts, which goes well, then one of the larger ships shows up. I attack it for ages, but it never seems to take damage. I assume this is because I have no Xeno Scanner and cannot target the hearts, so off I go to get one fitted.
Returning to AX combat with the Xeno Scanner Fitted (and assigned to a fire group) I notice that it reveals the type and Hull Percentage of the scouts I'm facing. Great, very useful knowing how close to death they are. Next one of the larger Thargoids comes in as normal, I target it, and minimal data is shown, saying I need to scan it. I assume Scanning will reveal the Hearts / allow the sub-system targetting I need to efficiently kill the thing.
However, the Xeno Scanner is HOPELESS! First I need to get within 500 metres, Ok, I can do that, but I'm expose to danger doing so and my turrets are not firing as I switch weapon groups. Secondly, the scan is soooo bloooodddyy slooooow, I never got it above 20% before the (very nimble for a large ship) Thargoid had broken my lock. After a LOT of attempts - and chunks out of my hull - I could not scan above 20% before the Thargoid went out of the limited scanning cone and the scan reset.
I've seen numerous videos of people fighting the larger Thargoid ships, but every time they're able to target the hearts yet I never see them use the Xeno Scanner. Sure, I've not watched every video out there, so perhaps some show it, but I'm evidently missing something here.
The build I'm playing with uses AX MC Turrets - no Gauss, I've not unlocked them - and it has the potential to kill the larger Thargoids, but if I cannot reveal the hearts I'm stuck.
The thing is, I did manage a single assisted Kill (NPC's assisting, not players) vs. a Hydra without the ability to target the hearts, so I assume one of the NPC's somehow managed to - they appeared to be using Plasmas to attack it, and some were using (I assume) AX missiles. However, generally in combat with the scanner, I see the hull drop to 99% before going up again when I just keep shooting it as I was before, the scanner is simply too slow and short-ranged to scan these ships once in combat.
Note: reading up on this people talk about just going up to them and scanning, but they appear to be talking about the old hyperdiction type encounters, where they're largely passive - not engaged in combat.
Any advice? I must be missing something, but the scanner does appear to be a bit rubbish!
Scoob.