Hey Frontier i hope some one on your team knows the answer to my problem....
Given you guys have worked on isometric based games you probably have come across my problem as well at some time.
I recently rendered a isometric curved piece of track. Which i lined up perfectly in the modelling app (Blender) - yet, when it is placed on an isometric map it is misaligned for no apparent reason..
Screen shot explains better. On the left it has it lined to my made up grid then on the right it is imported to a 64by32 isometric grid. But it appears to be roughly 50% offset. I'm a little confused as to why this is occuring.....
Please help explain what the mistake is if possible.
The camera is orthographic at an angle of 60,0,45 degrees. The curve uses 4 by 4 grids so i set the render image to 256 by 128 pixels so it should surely line up ?
http://i42.tinypic.com/2rfdo5t.jpg <<< Screenshot
Hope you can help.
Given you guys have worked on isometric based games you probably have come across my problem as well at some time.
I recently rendered a isometric curved piece of track. Which i lined up perfectly in the modelling app (Blender) - yet, when it is placed on an isometric map it is misaligned for no apparent reason..
Screen shot explains better. On the left it has it lined to my made up grid then on the right it is imported to a 64by32 isometric grid. But it appears to be roughly 50% offset. I'm a little confused as to why this is occuring.....
Please help explain what the mistake is if possible.
The camera is orthographic at an angle of 60,0,45 degrees. The curve uses 4 by 4 grids so i set the render image to 256 by 128 pixels so it should surely line up ?
http://i42.tinypic.com/2rfdo5t.jpg <<< Screenshot
Hope you can help.
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