I heard that herbivores will be fussy eater in the game and will require different types of vegetation? I hope there are alot of plants to rotate in the game so if they get bored of one type then they can be given something else? And I read that nutrient comes into the game? So some plant will be more pack with nutrients then others?
Could this be with the carnivores that you can breed certain goats? Or other types of live animals to feed them? Or even feed them other enhance dino? Or if they go hungry they can eat their own kind? Like the smaller pack dino will herd and go on rampage to attack other dino and the system just breaks down and only the strongest live?
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Paleobotany is really just about the nutritional elements your dinosaur needs to stay healthy, and Jurassic World Evolution 2 removes the generic herbivore feeders, and instead encourages you to plant trees and shrubs that provide the correct food substances for each of your dinosaur species – whether it be Ground Fibre, Tall Fibre, Ground Nut, or something else entirely. The development team has even taken these new environment reactive terrain brushes straight from extinct plants from back in prehistoric times, reimaging them for how the terrain paint tools work in the game.
The result is that the enclosures look and feel a lot more organic, with players able to build up several smaller biomes within a single enclosure to satisfy those territorial needs. The original game could feel a little repetitive in the way you built up the forest and water areas, but now it seems like there's much more creativity in how you cater for creature happiness. That includes various scenery objects for your enclosures too, so it finally goes beyond just the terrain paints and feeders.
I hope more will be added to this when the game is release and not just stick with the basic more feedback give to improve it too.
Could this be with the carnivores that you can breed certain goats? Or other types of live animals to feed them? Or even feed them other enhance dino? Or if they go hungry they can eat their own kind? Like the smaller pack dino will herd and go on rampage to attack other dino and the system just breaks down and only the strongest live?
Quote
Paleobotany is really just about the nutritional elements your dinosaur needs to stay healthy, and Jurassic World Evolution 2 removes the generic herbivore feeders, and instead encourages you to plant trees and shrubs that provide the correct food substances for each of your dinosaur species – whether it be Ground Fibre, Tall Fibre, Ground Nut, or something else entirely. The development team has even taken these new environment reactive terrain brushes straight from extinct plants from back in prehistoric times, reimaging them for how the terrain paint tools work in the game.
The result is that the enclosures look and feel a lot more organic, with players able to build up several smaller biomes within a single enclosure to satisfy those territorial needs. The original game could feel a little repetitive in the way you built up the forest and water areas, but now it seems like there's much more creativity in how you cater for creature happiness. That includes various scenery objects for your enclosures too, so it finally goes beyond just the terrain paints and feeders.
I hope more will be added to this when the game is release and not just stick with the basic more feedback give to improve it too.
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