I originally made this post over at /r/EliteDangerous and /r/EliteExplorers, but I might as well post here now that I'm going to try be more active on the forums (outside the bug report section). Here's what I wrote:
TL;DR: I documented Wolf-Rayets, White Dwarves, Neutron stars and Black holes in a spreadsheet, I also took screenshots of them all here (zip). The TOV limit is between 2.5117 and 2.5156 solar masses. The only factor for a star's value is its solar mass.
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So mid-trip I decided to document as many Wolf-Rayets as I could for the fun of it. After about 100 entries I switched to non-sequence and White Dwarves.
From my data I ended up earning 98,081,463 Credits from my journey, enough to reach Pioneer, but I had my hopes I would get enough for Elite. Maybe next time!
In my spreadsheet I created over at Google Docs I've documented the age, type, solar mass and solar radius of the most valuable types of stars. I did also document how much each star was worth and put up some graphs to get a better feeling for what the data represents.
When it comes to neutron stars I was quite baffled of what I found. This might be something that is explained in science but it is not something I've encountered before. The solar mass increases in variance after the solar mass increases above 0.85 solar masses or thereabouts. As seen in the graph below, there is a distinct increase in variance. The variance below 0.85 solar masses equals to 0.0110 variance and represents 58.40% of all data, and above 0.85 solar masses there is 0.1984 variance representing 41.60% of all data.
Graph: Neutron star comparison with temperature

Continuing on with neutron stars I had my hopes on figuring out the highest mass a neutron star can be, in hopes to pinpoint the TOV limit in the game, and the highest solar mass I found was 2.5117, which is quite huge! Furthermore, the highest and lowest temperature of the neutron stars I've found is 9,996,562 and 941,981 Kelvin and I have my doubts there are neutron stars above 10 million Kelvin in the game.
Wolf-Rayets, although not worth much, were the most fascinating for me. The fact that there were some Wolf-Rayets far colder than the average Wolf-Rayet, made me confused at times (found one at 2 Kelvin!). I also documented every type of Wolf-Rayet there was, including which one is the most popular, as seen in the graph here:

Furthermore I noticed that the solar radius stayed roughly the same for all Wolf-Rayets in comparison to the solar mass, as seen in the image below. Last but not least the credits earned from the Wolf-Rayets increase at a slower rate than the solar masses increase.

White Dwarves (Dwarfs?) wasn't documented that much and should probably be taken with a bit of salt. They are worth around 22,624 Credits on average, the most common type is DC and the rarest I found was DBV as seen on the graph below. The solar radius stays roughly the same even though the solar mass increases, much like how Wolf-Rayets do.

Last but not least, black holes. Probably the part I wish I'd documented more on as it would probably show us in greater detail where the TOV limit is and how much they're worth on average. The credits earned for each black hole follow the same incrementation as the solar mass.
Oh and I also documented a few terraformables, but it's nothing major.
I'd love to see people come up with algorithms and various other scientific explanations from my data.
And that's pretty much it, here is a template I made and here's a few screenshots I took from my trip, shout-out to CMDR FatHaggard!
TL;DR: I documented Wolf-Rayets, White Dwarves, Neutron stars and Black holes in a spreadsheet, I also took screenshots of them all here (zip). The TOV limit is between 2.5117 and 2.5156 solar masses. The only factor for a star's value is its solar mass.
___
So mid-trip I decided to document as many Wolf-Rayets as I could for the fun of it. After about 100 entries I switched to non-sequence and White Dwarves.
From my data I ended up earning 98,081,463 Credits from my journey, enough to reach Pioneer, but I had my hopes I would get enough for Elite. Maybe next time!
In my spreadsheet I created over at Google Docs I've documented the age, type, solar mass and solar radius of the most valuable types of stars. I did also document how much each star was worth and put up some graphs to get a better feeling for what the data represents.
When it comes to neutron stars I was quite baffled of what I found. This might be something that is explained in science but it is not something I've encountered before. The solar mass increases in variance after the solar mass increases above 0.85 solar masses or thereabouts. As seen in the graph below, there is a distinct increase in variance. The variance below 0.85 solar masses equals to 0.0110 variance and represents 58.40% of all data, and above 0.85 solar masses there is 0.1984 variance representing 41.60% of all data.
Graph: Neutron star comparison with temperature

Continuing on with neutron stars I had my hopes on figuring out the highest mass a neutron star can be, in hopes to pinpoint the TOV limit in the game, and the highest solar mass I found was 2.5117, which is quite huge! Furthermore, the highest and lowest temperature of the neutron stars I've found is 9,996,562 and 941,981 Kelvin and I have my doubts there are neutron stars above 10 million Kelvin in the game.
Wolf-Rayets, although not worth much, were the most fascinating for me. The fact that there were some Wolf-Rayets far colder than the average Wolf-Rayet, made me confused at times (found one at 2 Kelvin!). I also documented every type of Wolf-Rayet there was, including which one is the most popular, as seen in the graph here:

Furthermore I noticed that the solar radius stayed roughly the same for all Wolf-Rayets in comparison to the solar mass, as seen in the image below. Last but not least the credits earned from the Wolf-Rayets increase at a slower rate than the solar masses increase.

White Dwarves (Dwarfs?) wasn't documented that much and should probably be taken with a bit of salt. They are worth around 22,624 Credits on average, the most common type is DC and the rarest I found was DBV as seen on the graph below. The solar radius stays roughly the same even though the solar mass increases, much like how Wolf-Rayets do.

Last but not least, black holes. Probably the part I wish I'd documented more on as it would probably show us in greater detail where the TOV limit is and how much they're worth on average. The credits earned for each black hole follow the same incrementation as the solar mass.
Oh and I also documented a few terraformables, but it's nothing major.
I'd love to see people come up with algorithms and various other scientific explanations from my data.
And that's pretty much it, here is a template I made and here's a few screenshots I took from my trip, shout-out to CMDR FatHaggard!
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