Ignore the escorts, beat the piñata enough to spill some contents; run; then come back and pick up the goods once they moved on.![]()
I will grab some popcorn, so give me fair warning before trying to do so on live stream
Ignore the escorts, beat the piñata enough to spill some contents; run; then come back and pick up the goods once they moved on.![]()
So that would account for the 4.5% drop in the standard of living then. Lots and lots of people in squalid dungeons.I smell a rat. The standard of living at Achenar should be higher. Anyone saying something else is some kind of infiltrator, and they go to the dungeons. A place with not-so high standards of living, most assuredly!![]()
Nice work OP. I think I, much like everyone else, didn't bother to examine the details of miniElite.
I'm a bit shocked at how small the cargo hold is for the Eagle. That is tiny.
I wonder if they are going to reset everything for the next release? If they don't those people who blatantly exploited will be able to buy up a top ship straight away.
Nice work OP. I think I, much like everyone else, didn't bother to examine the details of miniElite.
I'm a bit shocked at how small the cargo hold is for the Eagle. That is tiny.
I wonder if they are going to reset everything for the next release? If they don't those people who blatantly exploited will be able to buy up a top ship straight away.
I believe the Eagle is more of a combat ship, so storing your spare ammunition etc, Thats the impression it gave me anyway.
I'm a bit shocked at how small the cargo hold is for the Eagle. That is tiny.
My hope is that trading retains some difficulty even once you've built up to a substantial sum of credits and a decent sized ship.
An argument with previous versions, or frankly ALL trading games is that once you can afford large quantities of expensive goods, you can just keep making more and more money to the point where it isn't quite the same challenge to get the next ship or whatever.
One solution to that is limitations on how much of what good is available at any given time and place; just because you have 500t of space and you're on a planet producing robots, doesn't mean they have 500t of robots to sell you, right? (If a lot of people have been buying from there).
I want to see people forced to move around and look for trading opportunities rather than go to the same old places and know they will be there.
Looks like Nicomak and I had the same idea.. took me a little while longer to make this though
Watch in 1080p to read the names
http://youtu.be/w2pKpMMigSA
If anyone actually has a secondlife account and wants a copy of the starmap ingame just send me a PM with your SL name
yours definitely better though
how did you do it?
i though about making some opengl little software to map things, but i havent started yet.
You're wrong. ;-)Is that a black hole in the header?
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I could be wrong but I dont think that is a black hole in the header. Yes it is black and it is a hole but black holes in astronomy are essentially invisible. By the time in which the game is set its not unreasonable to assume that there will be technology available to see these holes directly but I don't think this will be in the game. I think this 'black hole' in the header is more likely what we'll see when we make a jump into or out of a planetary system.
Black holes are highly visible in this way when in their active state - consuming interstellar gas, which they superheat in the process. Here's an animation of star falling into a black hole and being superheated in the process - it's essentially what is being portrayed very realistically in the header image:
Black holes can be active for a very long time and thus be easily observed indirectly like this. Indeed, quiet black holes are invisible by definition, but they could in theory be detected directly by an instrument that can measure gravitational radiation.![]()
Indeed, if you were close to a black hole the probability is that there will be a reasonable bright source behind it, the light from which would be amplified by the gravitational lensing effect, resulting in a fairly bright, but very narrow, Einstein ring around the black hole. However, it would be so narrow, I doubt it would be that obvious several AU away and it would appear to slowly flicker if you were in orbit with respect to the black hole.They are usually detected by the bending of light. Their gravity is so strong it is capable of bending light around each side so that if there was a black hole between you and a distant star...you would see two stars next to each other.
There are many active black holes in the galaxy at any point in time; there are several X-ray binaries, which as the name suggests emit a lot of X-rays, but are darn bright in the visible spectrum too (if you were close to them, i.e. not on the other side of the galaxy) and remain active for decades. Though the numbers of these systems is tiny compared to the total number of star systems in the galaxy, and who knows how many quiet black holes there are. The supermassive black hole in the centre of our galaxy is very active too, it's currently swallowing up some interstellar gas, which is bright enough for us to see from Sol and will continue for several years - this is not a special time.It's rare to catch on swallowing a star and much of the other radiation released is outide the visual range.