Hi
I was just thinking that a tutorial should be implemented to help people on how to high wake from combat situations.
I was also thinking this may solve a major issue in the game as at the moment players have to teach each other how to high wake.
High waking also stops other ships from mass locking you which is a valuable thing to learn especially when you are trader.
You don't even need the npc to shoot at them for this tutorial to work.
I know there is a wonderful video called "git gud to trading in open" which basically teaches the players how to do this but surely they should be taught this anyway?
It would make things less scary as well because you could have a setting that changes the difficulty of the challenge / tutorial from basic to advanced where the advanced would add the likes of Groms and scramble spectrum pulse lasers.
What do you guys think?
I was just thinking that a tutorial should be implemented to help people on how to high wake from combat situations.
I was also thinking this may solve a major issue in the game as at the moment players have to teach each other how to high wake.
High waking also stops other ships from mass locking you which is a valuable thing to learn especially when you are trader.
You don't even need the npc to shoot at them for this tutorial to work.
I know there is a wonderful video called "git gud to trading in open" which basically teaches the players how to do this but surely they should be taught this anyway?
It would make things less scary as well because you could have a setting that changes the difficulty of the challenge / tutorial from basic to advanced where the advanced would add the likes of Groms and scramble spectrum pulse lasers.
What do you guys think?