As your combat rank increases does that mean the fighting gets harder like in an arcade game? With my increase in rank I am now only attacked by ships that are harder to combat against. I had one that brought my shields down in a 1 second burst. The combat was interesting and I got into some real good hard fights where I won some and lost some but now as my rank gets higher the fights are suddenly more one sided. That's like an arcade game where you level up.
In the end it's a game.
Some players suck at combat, some players find the toughest NPCs a cake walk.
How do you deal with that? Because clearly it's an issue that needs to be addressed if the game is going to work for all types of players.
Based on rank makes at least partial sense given your rank is public, meaning factions aren't likely to send harmless pilots against an elite pilot. Nor is a harmless NPC likely to try to take down an elite player.
My feeling is the game at some level needs to somehow match the player's ability, what the best way to do that is I'm not sure.