HighRes Screenshots broken?

Before I post a bug report about this, I wanted to see if it's actually a bug with ED or just caused by something I've tweaked in my own setup.

Since the ED 2.0.7 update, any time I try to take a high-res screenshot (via hotkey bound with Alt+F10) Elite immediately crashes to desktop, in a way that triggers the FD Crash Reporter dialog. The regular screenshot key does not crash the game, though it now seems to just capture the mirrored second window (a single view, no VR distortion, low resolution).

Previously, before I updated the Oculus runtime from 0.6 to 0.8 and then 1.3, I used Alt-F10 to capture high quality images from the left eye, without the VR distortions, with resolution scale and AA determined by one of the settings XMLs. This is all using the DK2, by the way.


Does this already have a known explanation or solution? Otherwise I'll post as a bug report and provide more details....
 
I'm running a DK2, 1.3 SDK, 2.0.7, etc. - and Alt-F10 is working for me. It seems to include both left and right images sibe-by-side now, but it works. Maybe try resetting your XML back to the original?

Note: I also tweaked my XML setup to reduce the overall resolution of the hi-res screenshot. that made the screenshots much faster, and thus reduced dead-movement blur. I did not change any settings related to AA however.
 
I'm running a DK2, 1.3 SDK, 2.0.7, etc. - and Alt-F10 is working for me. It seems to include both left and right images sibe-by-side now, but it works. Maybe try resetting your XML back to the original?

Note: I also tweaked my XML setup to reduce the overall resolution of the hi-res screenshot. that made the screenshots much faster, and thus reduced dead-movement blur. I did not change any settings related to AA however.

Hmm weird. Thanks for replying, I had done the same thing with the XML, for the same reason. I'd actually been thinking that might have been the problem, so I guess you've ruled that out :p
I'll try a few things before I submit a bug report.
 
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