Hmm... a landed Anaconda on a planet for 150 years...

No gameplay.
Cause you were lazy and you have no suit and nothing to cut open the panel that opens the door.
What? Cut open the ship and... wait. I think I see what you did there, but I'm just gonna give you a shifty look instead.
 
Hmmm... Need feet to do that... So which should have arrived first, interiors or feet? tough question, I know. 🤷‍♂️
Well, provided they actually work on interiors past the feet.

Which they've said they're currently not doing, citing a lack of gameplay, last I heard?
 

Deleted member 115407

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Imagine if they had left the Oracle crashing on the planet as an opening for Odissey we could have had a huge wreakage to loot, with some story line etc..

Instead,we got the flashback tutorial (it's a nice touch, to be clear)
And a CG that nobody cares about with foot CZs as the feature.
Woo.
 
I really am not on the "interiors bandwagon", but others are, diversity at its best.
Well that's okay too. But I am. I'm fine with interiors not being released for Odysseys launch. I'm fine with them not releasing them for Odyssey at all, actually.

But I do have an issue with them not working on it at all. There's enough gameplay that could be added to make an entire expansion.

EDIT: You know it's not really fair of me to just make a hyperbolic statement like "it's al entire expansion" and just leave it hanging there.

Forget about boarding people's ships and on-board combat for a minute and think about the more doable possibilities.

Real salvage opportunities in the form of abandoned or wrecked ships. Big Anaconda wrecked, and you have to content yourself with the three cargo pods that somehow got thrown from the cargo bay. Hack into the cargo bay and get it all! Forget scanning data beacons that somehow deployed from the wreckage. Get in there and hack the onboard computers. Scavengers should, of course, be expected.

Never mind just wrecked ships: what about landed ships whose owners could return?

What about scavengers coming to loot your ship while you're away?

Forget walking around while your ship is in normal flight. Shouldn't be necessary and wouldn't be advisable, given the inertia. But who's to say you can't bring your broke ship to a halt, engage thse mag boots and get some parts from the cargo bay (purchased and stored, so tech comodities could actually have a use) to effect repairs manually when you're low on synthesis mats? "Objects in Space" did this exceptionally well, imo.

Why not go to another port on your bridge to talk to an abbreviated Vista Ventures or upgrade equipment? We got a remote upgrade for opr ships...

Well, that's just off the top of my head it isn't much, I know. But the point is that interiors are something worth investing development time in, and the fact that FDev has expressed a lack of interest is a shame and an opportunity missed.
 
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...and you can't imagine what kind of gameplay you could offer with ship interiors. Huh.

Oh well.
That's not ship interiors - that's salvage. Which people aren't asking for. They want to be able to stare at their tapestries in their own personal ships. EVA and salvage obviously have gameplay, yet no-one is asking for it. Typical forums :ROFLMAO:
 
there's no small seismic charges in here!

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Well that's okay too. But I am. I'm fine with interiors not being released for Odysseys launch. I'm fine with them not releasing them for Odyssey at all, actually.

But I do have an issue with them not working on it at all. There's enough gameplay that could be added to make an entire expansion.
The impression I got, just like VR, is that they are not working on 'it' currently. (and may never do so, such is life)
I guess that if there is a future for ED (being a fatalist and wondering if Odyssey will ever pay for itself) whatever content the management decide will rake in the most money would have priority, if they believe interiors would raise more revenue than any other addition it would be pretty 'safe' to assume they would go ahead.
 
Kind of feels like ED have given up here . They have a lot of competition coming up over the next few years - and really the only standout features they have currently are the scope / scale of the galaxy , maybe the flight model and the long history of the game series . Even The Outer Worlds from a few years back had a basic ship interior for the players Ship . Now NMS is rocketing along adding much better graphics ( Prism release ) and has VR in place already - All they need to add now is more detail around ships (well a lot more ! ) and redo the flight model ....and they are flying past ED with free upgrades so far . Starfields is coming up in a couple of years . Outer Worlds 2 is coming up . Star Citizen might get released one day ....and ED are continuing to fail on basic things the community are asking for . I'll keep playing ED forever most likely but it is disappointing they they don't seem to "get it" around ship interiors .
 
That's not ship interiors - that's salvage. Which people aren't asking for. They want to be able to stare at their tapestries in their own personal ships. EVA and salvage obviously have gameplay, yet no-one is asking for it. Typical forums :ROFLMAO:
It needs interiors to work. Why wouldn't salvage on board a ship be something else? You seem to be implying that people who want interiors only want immersion or roleplay.

Your reply is just as typical.
 
...and you can't imagine what kind of gameplay you could offer with ship interiors. Huh.

Oh well.
The outcome of exactly that kind of gameplay is known - has been patched out lore-wise back in 2016:
'* Internal sensor array activated*
Security systems coming online.

Hey look, something's happening! I told you this thing still had power. Maybe we could fix it up and have a second ship. Let me just see if I can override the security measures.

Security breach detected. Removing threat.

Wait a sec, what's that? Oh hell, shut it off! Shut it off!

=)
 
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