Holu-Moses CMDR Creator in VR

Just tried Holo-Me backwards in VR and the detail of the face is just amazing, especially when customising...

Colours of hair n stuff shoudl be more granualr, maybe using a RGB disk...as presets are far too basic.

Damn fine start!
 
Just curious to know, have the maps been fixed yet (angled the side bar) - or have they curved the commodity screen? Cheers.
 
I have to say Holo-Me looks fantastic in VR. When looking at the head close-up view the avatar is incredibly life-like and feels like it's only a few feet away from you. FPS tanks a bit but not surprising considering the sheer number of polygons :) (have HMD Q set to 1.5 most other settings on low/med)
 

rootsrat

Volunteer Moderator
Just tried Holo-Me backwards in VR and the detail of the face is just amazing, especially when customising...

Colours of hair n stuff shoudl be more granualr, maybe using a RGB disk...as presets are far too basic.

Damn fine start!

How's the HoloMe performance in VR? Cheers.
 
Performance is good now, the terrible judder from the first time I played with it is gone.
 
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