Holy gut wrenching motion sickness! SRV sucks in VR.

I guess most people would get sick even in a real vehicle if it was shaking as much as in a fast SRV ride over bumpy terrain.
So if you get sick in a DK2 it's just because it's more realistic than on a monitor.
The inner ear / eyes mismatch may add to this, but in this case I don't think it's the main factor.

In this case the only soultion and it's very simple: Cut back the throttle. Driving slower helps both in real life and in the simulation.

There is nothing wrong with the VR implementation, it's the szenario itself that's prone to cause sickness. Sometimes the sickness is just part of the realism.
And realism isn't always comfortable.
 
Nausea in the Rift is an individual experience.
Luckily for me, I have never felt nauseous in ED (apart from during the Beta testing and some developer forgot to disable forced movement in a HMD)
As others have said, you just have to take it a little at a time and you will get acclimatised to it.

I really hope it gets better for you. It's a fantastic experience.
 
I also recommend making sure that your getting 75FPS as this can cause low latency problems and cause you to feel sick I know I have to lower my graphical settings on planets as it happened to me on my first few trips out in the SRV.
 
For many, the frame rate on planet is somewhat of an issue. However, even as they do not force head movement, the head (player) still has to follow the SRV environment and there is no such thing as a flat surface (well, not very often anyway) and it amplify the disconnect between senses.

Some tricks:

Drive slower,
Look on the side,
Look at stable parts on the SRV,
Take a break, got in the turret and enjoy the view.

FD may just have to adapt a bit to an increasing VR playerbase. I say introduce a hover craft of sorts. No reason we can't have different types of land vehicles. That would smooth out the ride a bit.
 
FD may just have to adapt a bit to an increasing VR playerbase. I say introduce a hover craft of sorts. No reason we can't have different types of land vehicles. That would smooth out the ride a bit.

I doubt it. Besides, just as in real life, when you hit the bumpy terrain you just need to ease off the gas a bit. Personally I can't see anything wrong with the current SRV when playing in VR - disable the side panels, take it easy and enjoy. Go at it like a bat out hell and expect to feel a bit odd. As simple as that really.
 
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Yes.....I'm not very good with VR in general. Maybe I should eat many travel sickness tablets next time before trying.
Once my brain is tricked the first time and my stomach churns. That's the end of it for me, VR becomes a fight to then not sick up a chickens worth of goo.
 
It was bad for me for about a week but I got used to it. For a week or so after that I could handle flat surfaces around ports etc. Now I can bounce around on any terrain and crash off cliffs with no issues. I'd still prefer a flying vehicle like a Goliath though.

Do short drives and stop as soon as you start to feel off. You can't power through motion sickness, it only gets worse. I think over time your brain acclimatises or learns to anticipate the movements and you stop getting sick. You could probably help that by staying focused and trying to anticipate the movement yourself. Get in a pro-active, not re-active state of mind.

I've tried ginger tablets. Not convinced it really helped. One thing I know for certain is that I can't have any alcohol if I plan to use the rift or I'll get motion sickness. Can't play for a couple hours after a beer.
 
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I'd still prefer a flying vehicle like a Goliath though.

Face roller!

Heck, don't need that on surfaces, all those puny defenses drones and turrets are a dime a dozen to kill even with the meagre ammo of the SRV, unless you are heavily in PvP - but then your opponents would match up too. ;)
 
I find driving from turret view in VR more enjoyable. My first planetary SRV Visit decided to do a mountain jump, on my AMD GPU aswell, felt queesy. Since using NVidia it's been great, a real joy discovering/exploring and mining for metals.
 
I'd love it if we could pilot a skimmer instead of the SRV. Swooping low over the surface is pretty much all I spend my time in Elite doing these days. I enjoy the slight feeling of nausea that sometimes induces - but driving around in the SRV is absolute torture in VR. Sickness and headache within a couple of minutes.
 
Well if musk would make a moon rover. It could not fail so badly that it would be worse to handle than srv. It just sucks. We can clearly see that development of atv's are going to go backwards the next 1000+ years.
 
Well if musk would make a moon rover. It could not fail so badly that it would be worse to handle than srv. It just sucks. We can clearly see that development of atv's are going to go backwards the next 1000+ years.
I have to say i disagree...... i really enjoy the handling on the SRV... so long as you turn off driver assist... that i find makes it rubbish.

as for being hard on the vr legs..... it was for me as well untill i checked the horizon lock and now it is fine for me.
 
I have to say i disagree...... i really enjoy the handling on the SRV... so long as you turn off driver assist... that i find makes it rubbish.

as for being hard on the vr legs..... it was for me as well untill i checked the horizon lock and now it is fine for me.
+1 for Horizon lock.

Also, handling depends very much on what you control it with. For a long time I used a game controller and it did I the job but I never found turning drive assist off actually helped due to the bindings I had. Eventually, after getting some rudder pedals and re-doing some of my binds generally I decided to rebind my SRV controls to my HOTAS and rudder pedals and now the SRV is a joy to drive…and yeah, even more so with drive assist off (finally:))
 
I totally agree in respect to meds!

Ginger, however, is healthy in general and tastes awesome. I usually cut some slices of ginger in my daily morning muesli.
Drinking ginger tea before playing - at least until you got your "VR legs" - definitely doesn't cause any harm - quite the oposite!

I wonder if cayenne in coffee will have the same effect...

I can't wait to try out the fantastic implementation of VR for this game.. for sure if my VR legs are not present anymore I'll be medicating myself severely until they return, common sense for a common world!
 
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