Home Systems or Citizenship for ED?

I think another good add to the game would be citizenship at a single station or system. One thing I think the game is missing is any kind sense of a home territory or base in ED. Power play kind of tries to do this, but I think going hyper local might help give the players an emotional attachment to something in the game.

Additionally, I had found the idea if the minor factions, and their opposing goals and minor wars very interesting at first, until it seemed like they made very a very little difference. With citizenship you might actually care which local faction is on top, or might chose a faction that shares your goals/play style in the rewards it offers. Plus, then by allying with right, or wrong, faction might give you a unique and conflicting perspective on PP.

I know the minor system have a rep system, but having to pick one to be your home system, along with some welcome home messages and a few minor perks for doing so, might give a little attachment in an otherwise cold and impersonal Galaxy.
 
I think another good add to the game would be citizenship at a single station or system. One thing I think the game is missing is any kind sense of a home territory or base in ED. Power play kind of tries to do this, but I think going hyper local might help give the players an emotional attachment to something in the game.

Additionally, I had found the idea if the minor factions, and their opposing goals and minor wars very interesting at first, until it seemed like they made very a very little difference. With citizenship you might actually care which local faction is on top, or might chose a faction that shares your goals/play style in the rewards it offers. Plus, then by allying with right, or wrong, faction might give you a unique and conflicting perspective on PP.

I know the minor system have a rep system, but having to pick one to be your home system, along with some welcome home messages and a few minor perks for doing so, might give a little attachment in an otherwise cold and impersonal Galaxy.

Only big problem is that if player factions get attached to space it leads to a lot of "your in our space, pew pew, boom" and turns the game into a giant territory war with anyone and everything getting caught up. Even as it is now some factions like the pirate faction CODE attempted to claim various spots. Luckily most have completely (sometimes laughably) failed yet a lot of "innocent" players have been caught in the crossfire for no good reason really.

(All my personal opinion and experience)
 
Last edited:
Back
Top Bottom