Honest question: Are the security vessels *really* flying in between your shots?

Lestat

Banned
After a week's practice, I'm rarely hitting neutrals (and also avoiding getting blown up when I'm losing a battle too).

With practice you can practically rule out the problem, occasionally it may still happen as accidents and human error do.
Question how are you doing it? I am not asking for my self because I know how fly. What skills are you using to avoid hitting Security. Maybe it will help people who complain about hitting security.
 
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Lestat,

Radar helps a lot for situational awareness. Also the choice of weapons you use (turrets are bad for collateral damage). If it's one on one, turn off "report crimes against me" so the area doesn't clutter up with police.

If we put all players in a spectrum there will be players who will hit neutrals 1 in 1000 times IMO.

There are older threads I've been pointed to that cover the topic (sorry, I haven't bookmarked them)
 
I agree with the OP. I have now 200+ bounties cashed in, and I maybe had 3 or 4 accidental hits on friendly ships.
And that was because I was using gimballed weapons at that time, and didn't consider the random spread of those.
After using fixed weapons, I never shot a target accidentally again.
So really, it's just about aim.

And people arguing for an automatic firing block: Please just go away. There is already too much casual nonsene out there. If you can't aim, learn it, or deal with the consequences.
 
This happened to me yesterday. I was close in behind a Python (probably about 200m) with my beam laser going full bore. Suddenly a system authority vessel zips from top of my screen to the bottom at right angles to my flight path, right through my beam. Probably only 3-4 frames from on-screen to off (I have low-end graphics). Before I had even registered that there had been an extra ship in front of me, I had a 300Cr bounty!

I understand that intent is basically impossible to automatically determine, but an instant 300Cr/Wanted status is unreasonable IMO. They should just be fines unless you rack up a bunch, say 1000Cr+, at which point they become a bounty, or some time has passed without payment, either the standard 24hrs for a fine, or something shorter.
 
Andrew,

Have you read the advice about using your radar?

I kinda agreed with your idea of a couple of strikes and you're out, now I think it's entirely reasonable that players can avoid it happening.
 
I believe im in the wrong movie.

The same discussion over and over again.

Now the ones who believe they are the only elites believing their aiming is so perfect that they can land every bullet just the way they intended to, just stop reading and go fap or do whatever you please.

The issue is not the feds getting between fire. The issue is stupidness of their reaction, becoming hostile just in a second. I had situations where it wasmy fault. There were 3 feds and i was too trigger happy. There were cases where feds just fly by in a blink, catching a lobely bullet. And all ended up being ALL the feds turning on me until i jumped away.

The only solution is a snowball system, keeping the challenge, making the consequences more logical.

Just imagine a system in which the first friendly fire ends up becoming a minor charge like 200 creds and a warning message. Second one is a bit costlier in a small time window, like till after 5 mins costs 2k to 5k. And a message. And if you are stupid enough to spray your shoots like an idiot, you get a nasty charge and feds go all rambo on you, making you pay 20k or so and hunting you till you pay.
Does it still sound butthurt and stupid?
 
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The same discussion, but probably different people at different stages of knowledge.

Go fap if you like, not sure why you posted that.
 

Lestat

Banned
A idea is If someone who good at writing. compile Ways people avoid shooting security and compile it into one topic. Maybe a step by step guide. Post maybe in large Bold letter that the topic is not for complainer or whiners. But people who want to improve their skills. If they have question we can help them.
 
I believe im in the wrong movie.

The same discussion over and over again.

Now the ones who believe they are the only elites believing their aiming is so perfect that they can land every bullet just the way they intended to, just stop reading and go fap or do whatever you please.

The issue is not the feds getting between fire. The issue is stupidness of their reaction, becoming hostile just in a second. I had situations where it wasmy fault. There were 3 feds and i was too trigger happy. There were cases where feds just fly by in a blink, catching a lobely bullet. And all ended up being ALL the feds turning on me until i jumped away.

The only solution is a snowball system, keeping the challenge, making the consequences more logical.

Just imagine a system in which the first friendly fire ends up becoming a minor charge like 200 creds and a warning message. Second one is a bit costlier in a small time window, like till after 5 mins costs 2k to 5k. And a message. And if you are stupid enough to spray your shoots like an idiot, you get a nasty charge and feds go all rambo on you, making you pay 20k or so and hunting you till you pay.
Does it still sound butthurt and stupid?

Go fap if you like, not sure why you posted that.

Sorry my fault, i posted unintendedly too early. Edited though.
 
A idea is If someone who good at writing. compile Ways people avoid shooting security and compile it into one topic. Maybe a step by step guide. Post maybe in large Bold letter that the topic is not for complainer or whiners. But people who want to improve their skills. If they have question we can help them.

Yeah, maybe a community website can spring up a decision tree type thing that offers advice in various scenarios.

I think there's very simple advice in this situation though... for the naysayers. Scores of people are saying it's entirely possible to avoid hitting NPC, and so there are things to learn if you're hitting them. There is also the random sh*t happens element, but it can be made to be rare.
 
I have gotten better at it, but they do occasionally fly in from your blind spots. If they approach from the bottom of your ship in a faster ship, you won't be able to see them except keeping an eye on your scanner. The problem is that you have to keep your eyes on the target in order when manoeuvrings your ship to stay on its tail. The second problem is when you do see them coming and stop firing, the projectile weapons have travel time. Eventhough you stopped firing, the bullet's already out of the gun.
 

Lestat

Banned
I been playing sense Alpha thedr4gon and it not about Being elite or not. But using common Sense.

Now WalterHWhite I currently waiting for my system to be fix. But once I get it back. Maybe once I fly back from Witch nebula. I see if I can do fraps on a old laptop.

I think the guide might need to deal with different ships loadout. Ship Hard point Locations. Firing group.
 
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Here's a tip, change your HUD colors. I know they're in the process of adding the ability to modify your HUD from in the game but for the time being change your HUD colors to something that isn't orange. Orange seems to blend in too much with the stars and other items you may flying around. I use blue/white HUD colors and it helps me to limit my hits on non-target NPCs.

The main focus should be watching for the little carrots around the other ships. Your target will have the normal yellow, orange, or red triangles where a non-targeted ship will have the HUD-colored carrots. If you see the carrots moving toward your line of fire or where your target is moving then just stop shooting. I just practiced this and successfully made 50-80k bounty-hunter runs at a Nav Point without hitting any NPCs other than my target. It is possible.

That being said, I am still all for a revamp to the repercussions of accidental friendly-fire. It should be proportional, not instant fines/warrants/aggression.
 

Lestat

Banned
I might check into the hub color. What I would like to have is a feature To be able to set 2 or 3 different colors. Hit a button and change it. So depending where I go I can change it.
 
I believe im in the wrong movie.

The same discussion over and over again.

Now the ones who believe they are the only elites believing their aiming is so perfect that they can land every bullet just the way they intended to, just stop reading and go fap or do whatever you please.

The issue is not the feds getting between fire. The issue is stupidness of their reaction, becoming hostile just in a second. I had situations where it wasmy fault. There were 3 feds and i was too trigger happy. There were cases where feds just fly by in a blink, catching a lobely bullet. And all ended up being ALL the feds turning on me until i jumped away.

The only solution is a snowball system, keeping the challenge, making the consequences more logical.

Just imagine a system in which the first friendly fire ends up becoming a minor charge like 200 creds and a warning message. Second one is a bit costlier in a small time window, like till after 5 mins costs 2k to 5k. And a message. And if you are stupid enough to spray your shoots like an idiot, you get a nasty charge and feds go all rambo on you, making you pay 20k or so and hunting you till you pay.
Does it still sound butthurt and stupid?


This is pretty much what i've been saying. I'm willing to look past the fact that once in a while a cop flies out my blind spot full throttle and getting a bullet in his shield, But it's the response that irks me. It doesn't happen to me often, but it still annoying when it does. In RESs the longer you linger around it seems the more ships pop up. It's silly to have to run off from good hunting because you have an entire fleet of police on your butt. And why are they on you i ask? Why for an incredible 200 creds. Even when there are bigger bounties (=heavier law breakers) around. Oh yeah that cobra with 20k bounty can wait lets get this guy with 200 credits on his head.
 
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