o I've been struggling with Horizons, and there are some lessons I'd like to share. First, my specs.
i5 4670K 3.4gHZ
8 GB RAM
GTX 970 4GB
SSD drive (game saved here)
Now, the hard-earned lessons:
1. First and foremost -- the resolution you set in-game is pointless, it only affects the mirroring window that appears on your desktop.
2. The refresh rate of the main monitor gets inherited by the Oculus -- SET YOUR PRIMARY MONITOR TO 75hz through custom resolutions!
3.NVIDIA DRIVER 359.08 DOES NOT WORK. This driver isn't capable of saving custom resolutions, and therefore can't be used to set the Oculus' refresh rate. Attempting to use this driver leads to Oculus 0.8 Runtime crashes!!
4. DRIVERS 359.00 and 358.91 WORK. They're both stable and VR ready, at least for the EVGA GTX 970 cards.
5. Overclocking your cards is very very very unstable right now. My rig used to be able to run the DK2 with pre-VR (356.xx) drivers with the 0.5 runtime like a rock. Now it can crash if I turn my head too quickly while OCed.
i5 4670K 3.4gHZ
8 GB RAM
GTX 970 4GB
SSD drive (game saved here)
Now, the hard-earned lessons:
1. First and foremost -- the resolution you set in-game is pointless, it only affects the mirroring window that appears on your desktop.
2. The refresh rate of the main monitor gets inherited by the Oculus -- SET YOUR PRIMARY MONITOR TO 75hz through custom resolutions!
3.NVIDIA DRIVER 359.08 DOES NOT WORK. This driver isn't capable of saving custom resolutions, and therefore can't be used to set the Oculus' refresh rate. Attempting to use this driver leads to Oculus 0.8 Runtime crashes!!
4. DRIVERS 359.00 and 358.91 WORK. They're both stable and VR ready, at least for the EVGA GTX 970 cards.
5. Overclocking your cards is very very very unstable right now. My rig used to be able to run the DK2 with pre-VR (356.xx) drivers with the 0.5 runtime like a rock. Now it can crash if I turn my head too quickly while OCed.