Hostage rescue missions

So you find the target then shoot hatchbreaker limpets at them until the mission cargo drops, sounds easy right?

Well I did one of these missions last night. The target was in a Type-9, I had disabled their drives, flying together in a straight line spamming hatchbreakers as they continuously dropped random canisters which I didn't need. Then finally after an hour had passed and 82 limpets had been used the target finally dropped the 4 political prisoners I was sent out there to save.

I really think there should be a system in place which prioritises mission cargo to drop first, or atleast makes it more likely to drop sooner. Spending an hour & 80+ limpets just to get 4 tons of cargo seems excessive.
 

_trent_

Volunteer Moderator
They're the sort of mission that most players would only try to do once.

Arguably the most pointless and frustrated mission type we've ever had.
 
I tried to do similar missions, the Point Defense just decimated the hatch breakers, and trying to disable the ship's modules was also very tricky, ended up blowing up the target most of the time.

That's why NPC piracy is such a difficult career.

Just not worthwhile.
 
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