HotasX & Horizons SRV Control Issues Help Please?

Hi everyone,
I got the expansion pack Horizons yesterday which is great, and I tried to do the tutorial mission with the SRV since this is one of the main new features of this expansion pack. I am using a HotasX as are many other people. Originally I managed to configure the bindings for the base game, but when it comes to the SRV in Horizons I am having real problems.

I have set up the throttle ok, and I use the joystick for turning left and right (twisting) which works, even the Verticle thrusters using the U axis button on the throttle the same as for the ships works ok.

But when I tried to set up the turret mode my problems started. I decided to use the Joystick to control the turret first activating it with button 7. I can activate Turret mode ok, but the joystick turns left and right, up and down at the speed of light and cannot be controlled even with the target button selected. So I gave up using the joystick in turret mode and decided to use the POV hat instead which is a bit more manageable. But when in turret mode for some reason I cannot turn the SRV itself left or right using (twisting) the joystick, I can only move backwards and forwards using the throttle, and the turret can only be moved using the POV hat.

I have already set the rock function of the joystick to roll left and right, and pitching back and forth in the air which seems to work, but these do not have any effect in turret mode either.........There's more :)

Also the UI Mode button that you hold in the ship to enable you to turn left and right to look at the info panels, using the POV for navigation, does not wok in the SRV even though I have set it up to work the same as in the ships. All I can do instead is use the POV hat on its own to turn/look left and right at the panels but the panels are a smaller version and not focused because the Mode switch cannot be used first to activate UI mode?

I know this is a long message, but i was hoping someone might have an idea of how I can set this up properly as it is a bit confusing or I am doing something wrong.

Thanks for reading.

DT :)
 
This utility will help you see what you bindings are: https://www.mcdee.net/elite/

It works with all types of controllers.

For reference these are my bindings mapped to the T16000m and the FWCS: http://www.mcdee.net/elite/binds/tnhxhq

The best way to start is to understand where you are at currently. If you can get your bindings on here using this app it will help the community to solve your problem. The info in the page header tells you where to locate your bindings file. It would also be a good idea to back this up before you make major changes. Just copy it to bindings_backup or similar.

There may be a couple of issues for you, firstly you may not have all the SRV/Turret controls actually mapped. There are a great many individual sub system controls that can be mapped so scroll through the whole control list and make sure you click the "+" by each set to check if you have bindings for them.

YcX8yXC.png


Another issue can be the way you have control axis mapped. In the image below you see the Yaw axis is mapped to RZ (twist stick) and that gives the full range of the axis. Below that you can map yaw left and right. If you have mapped those you get full range however much you move the controller.

So if you want full control over the axis make sure it is mapped to axis and not the direction.

w4nAebO.png



Ultimately though if the sensitivity of any axis is an issue you can modify each axis's response curve using the following:

http://www.xedocproject.com/joystickcurves.html

Here's a tutorial on that:

[video=youtube;CqzoJPCZM0w]https://www.youtube.com/watch?v=CqzoJPCZM0w[/video]
 
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Thank you so much Gunnerbill,
you were right, I used the site to generate a reference of my mapping and as it turns out I did have some confusion over double mapping using both my digital and analogue mapping commands for my flying ships steering, soI deleted all the digital mapping in that case.
I was also using just the digital button commands for the joystick turret controls in the SRV, that's why the turret was flying around too quickly. I deleted those mappings and used just the analogue mappings and now the turret moves much more steadily.
I had also done the same thing with the UI focus button, it was double mapped for the SRV and so would not work. Taking out the digital button mappings allowed it to work on the SRV same as in the ships.

it's all fixed now except for one thing. And if this is meant to be then I guess it's cool. While in turret mode it seems as though you are not allowed to steer the SRV left or right. It just doesn't work, you can only go forwards or backwards. To test if it was because the joystick was already taken up with the turret aiming, I used the POV hat for moving the turret instead and then left the joystick free for steering as when not in turret mode. The SRV still doesn't turn left or right in turret mode in this case.

Can anyone confirm or deny that this is normal? then I'll be all fixed up.
Thanks guys for all your help,
DT :)
 
Thank you so much Gunnerbill,
you were right, I used the site to generate a reference of my mapping and as it turns out I did have some confusion over double mapping using both my digital and analogue mapping commands for my flying ships steering, soI deleted all the digital mapping in that case.
I was also using just the digital button commands for the joystick turret controls in the SRV, that's why the turret was flying around too quickly. I deleted those mappings and used just the analogue mappings and now the turret moves much more steadily.
I had also done the same thing with the UI focus button, it was double mapped for the SRV and so would not work. Taking out the digital button mappings allowed it to work on the SRV same as in the ships.

it's all fixed now except for one thing. And if this is meant to be then I guess it's cool. While in turret mode it seems as though you are not allowed to steer the SRV left or right. It just doesn't work, you can only go forwards or backwards. To test if it was because the joystick was already taken up with the turret aiming, I used the POV hat for moving the turret instead and then left the joystick free for steering as when not in turret mode. The SRV still doesn't turn left or right in turret mode in this case.

Can anyone confirm or deny that this is normal? then I'll be all fixed up.
Thanks guys for all your help,
DT :)

You know I've never really tried driving much with the turret deployed... unfortunately I'm a good hour away from my current destination (long range passenger mission) so can't check.

I'll have a look later!

Glad you're more or less sorted out though :D
 
it's all fixed now except for one thing. And if this is meant to be then I guess it's cool. While in turret mode it seems as though you are not allowed to steer the SRV left or right. It just doesn't work, you can only go forwards or backwards. To test if it was because the joystick was already taken up with the turret aiming, I used the POV hat for moving the turret instead and then left the joystick free for steering as when not in turret mode. The SRV still doesn't turn left or right in turret mode in this case.

Can anyone confirm or deny that this is normal? then I'll be all fixed up.
Thanks guys for all your help,
DT :)

No, you can steer while in turret mode, so I suspect that you still have a conflict somewhere...

I use the T16000 Hotas, and for steering the SRV I use the yaw / twist axis on the stick. I control the turret aim using the roll and pitch axis on the stick, off hand I cannot remember if I also bind them to roll / pitch standard driving controls, and I can drive and steer the SRV while in turret mode. It's a bit disorienting doing so, but can definitely be done. :)
 
Wow Faded Glory,
Thanks, you saved the day, I did what you suggested and used the roll axis for the turret let and right and then left everything as is (twisting the stick for steering the SRV left and right).
I never noticed but you have to watch the chassis under turret as you do a turn and you can follow the turn left or right, and then rock (roll axis) the stick to move the turret along with the turn, If you don't turn the turret at the same time as the SRV it confuses what you see. maybe I had a little of that going on before too.

But your mapping works a treat. Thank you very much. All sorted :)

DT
 
Wow Faded Glory,
Thanks, you saved the day, I did what you suggested and used the roll axis for the turret let and right and then left everything as is (twisting the stick for steering the SRV left and right).
I never noticed but you have to watch the chassis under turret as you do a turn and you can follow the turn left or right, and then rock (roll axis) the stick to move the turret along with the turn, If you don't turn the turret at the same time as the SRV it confuses what you see. maybe I had a little of that going on before too.

But your mapping works a treat. Thank you very much. All sorted :)

DT

Glad you got it sorted. :)

Yes, you can see the chassis of the SRV turning, and as I said, can be a touch disorienting, especially when trying to target and shoot skimmers in turret mode while driving... :D
 
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