Hovering/Skimming SRV to help with ... well ... pukey planetside experiences?

I found myself in need of some materials recently and use my SRV for the first time in, I'm going to say a year while planetside on a few different planet types.

I have to say that after about an hour of bouncing around in an SRV, I was forced to take off my headset and grab some fresh air as the waves of nausea were starting to lap at my shores.

After another half hour, I made a run to the bathroom for some Gravol, which I chewed and then waited about 15 minutes before getting back in-game once more.

I played for another 45 minutes, and the nausea was so bad, I was literally feeling like puking might actually help in my then-current state.

I have an i5-8600k paired with an Asus STRIX 1080ti and I play on VR High and Ultra (i.e. I don't go crazy and max all settings, but rather stick with the VR recommended settings Frontier built into the game), so I don't think my hardware is the problem (I notice no lag or jitters whatsoever).

It's simply the movement of the SRV as it bounces and rolls, twists, turns and yaws through formidable terrain of Vomitus Valle and up the slopes of Mount Nauseum. [blah] I can't help it - I want to throw up.

I know a lot of people will suggest that I simply avoid using SRV's, I don't want to miss out on the incredible work that has gone into mapping terrain and the Horizons expansion in general. Moreover, I feel that this is an extreme solution to a problem that may have an elegant solution.

Perhaps Frontier may consider developing an in-game SRV that, instead of bouncing along the surface of the planet, hovers or 'skims' the surface?

Give it some limitations like perhaps a higher fuel consumption or weaker armament so that it does not become the SRV of choice, but please, for the love of my digesting dinner and all that's good in the world, is there some way those who use VR can also enjoy planetary landings and exploration without feeling the need to stop playing the game so that they don't become physically ill?
 
Sounds like you've been forcing yourself through it which is a bad idea. Your brain will subconsciously start to associate the headset with the feeling of nauseousness. I get that if I haven't played in VR for a while, as soon as I put on the headset. Baby steps - do 5 mins the first day, 10 mins the next etc.

Also make sure you are getting 75-90 FPS all the time using either the in-game FPS counter on the mirror window or the debug tool OSD if using Rift. You should be ok with your specs but worth checking.

And as Arioch said, try the Maintain Horizon setting but I sometimes find this actually makes it worse, so you need to see what works best for you (note: the camera shake is always disabled in VR). There is also the 'Motion Blackout' option but this is really only for when you go tumbling.

Last tip - point a desk fan towards your face to keep your head/face cool.
 
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SRV driving makes me feel a bit nauseous too, but no where near as bad you as OP. There are 3 things I do when I need to go prospecting:
  • Drive at a crawl speed (~10)
  • Only drive on smooth terrain
  • No acrobatics / jumps / spins / pitching up/down

This probably doesn't help, but if I need to several hours worth of rock shooting, I'll do it on the monitor.
 
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I don't get sick from the srv but if it's moving too much I find it quite annoying to see everything clearly.

I generally drive slowly, if I have to cover more ground I'll set 4 pips to engines, go full speed for the nearest ramp shaped terrain and try to fly as far as possible.
 
Of course there is a large part of individuality here.

I don't suffer from this myself.
OP should probably have stopped a lot sooner, taken a break at least after the second attempt.

If you get the feeling you need to take some air I would recommend waiting at least for a few hours before having at it again.

If at all until the day after.

My method for driving is not so much driving but more flyving.
At the bumpy sections I'm just skipping between tops or launching myself into the next jump.
We also have choice for where to drive.
You don't have to make things hard for yourself. so I recommend low G planet and stick to flats.

There is absolutely NO difference yet in what rocks spawn where on a planet so why punish yourself?
 
Thanks for all the replies.

Arioch, I'll try adjusting motion shake and maintaining horizon and see what that does.

Main Sequence - I was playing yesterday with the door to my balcony open but a few feet away from my desk, so I didn't have any overheating issues. Also, what I didn't say in the OP is that I'm a veteran VR user and have been using VR religiously for Elite pretty much since day 1 of the Rift.

TorTorden - you're absolutely right: I STILL get waves of nausea when even thinking about using the SRV today, a day later.

I think what I'm going to try doing is driving super, super slow next time I'm planetside. Unfortunately, this means resource gathering is going to be interminable for me.

Here's a question for everyone (maybe it's more of a main Dangerous Discussion-type questions): I am a complete mining noob. I mean, I know it exists in-game, but I've never even contemplated it. Can one mine for materials as one can for commodities?
 
Here's a question for everyone (maybe it's more of a main Dangerous Discussion-type questions): I am a complete mining noob. I mean, I know it exists in-game, but I've never even contemplated it. Can one mine for materials as one can for commodities?

There are some surface materials in asteroids, but a lot less than there used to be.
Was a time I would have had 100+ arsenic from just mining regular rocks, not that I did a lot of mining, but it seemed to have become significantly reduced with the last few patches.

Might be some areas has better yields but not seen much lately.

Don't force yourself into the SRV, that would only make your next recuperation most likely longer.
 
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If you choose a low gravity asteroid, you can pretty much hop and hover from point to point. However, you will need to be able to maneuver on the ground a bit.

A ground-effect SRV would be awesome though. Using a tether to lift canisters to the ship, it would be Thrust for the 21st century.
 
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