A recent CQC post reminded me about a feature idea I thought about a while back but didn't post.
I think it would be really fun if two willing players (or maybe two wings) could initiate a dual with SLFs (Ship Launched Fighters).
The following list could be some of possible the sub-features:
01) When initiated, SLF duals could be based on one kill or the best out of N kills depending on how many SLFs the parts have.
02) An SLF dual could be like a dual at high noon in the wild west and would have consequences except that no one dies.
03) The consequences in (02) could be one of the following:
* The winner wins a small amount of cargo from the other.
* The winner wins a small amount of credits from the other.
* The winner wins his freedom to leave without being fired upon.
* ...
PS: Yes I know (03) could be exploited, but don't worry about details like that for this discussion!
04) SLF Duals could be a fantastic way to even the playing field is many kinds of disputes. Pirates could offer it during an interdiction as a way to win the interdiction in an agreeable way. In situation like this there would be no people wining that the other player had a much more powerful ship!
05) SLF Duals would be in a private or protected instance once initiated so that only the involved parties could affect the results.
06) The players non-SLF ships would be completely immune to fire during the dual, could not affect the dual and probably would not even be including in the field of play.
07) No NPCs allowed in the dual. Duh!
08) No complete AFK play on one side of the dual. Some players on either side must be actively flying to a certain point or the duel is invalidated. Don't worry about how this might be done.
...
What do you think?
Disclaimer: Sorry if this idea has already been posted by someone.
Moderators please don't move this to the suggestions thread. I want to hear what people think. If people like it and have other refinements, I'll post an edited version in the other thread.
I think it would be really fun if two willing players (or maybe two wings) could initiate a dual with SLFs (Ship Launched Fighters).
The following list could be some of possible the sub-features:
01) When initiated, SLF duals could be based on one kill or the best out of N kills depending on how many SLFs the parts have.
02) An SLF dual could be like a dual at high noon in the wild west and would have consequences except that no one dies.
03) The consequences in (02) could be one of the following:
* The winner wins a small amount of cargo from the other.
* The winner wins a small amount of credits from the other.
* The winner wins his freedom to leave without being fired upon.
* ...
PS: Yes I know (03) could be exploited, but don't worry about details like that for this discussion!
04) SLF Duals could be a fantastic way to even the playing field is many kinds of disputes. Pirates could offer it during an interdiction as a way to win the interdiction in an agreeable way. In situation like this there would be no people wining that the other player had a much more powerful ship!
05) SLF Duals would be in a private or protected instance once initiated so that only the involved parties could affect the results.
06) The players non-SLF ships would be completely immune to fire during the dual, could not affect the dual and probably would not even be including in the field of play.
07) No NPCs allowed in the dual. Duh!
08) No complete AFK play on one side of the dual. Some players on either side must be actively flying to a certain point or the duel is invalidated. Don't worry about how this might be done.
...
What do you think?
Disclaimer: Sorry if this idea has already been posted by someone.
Moderators please don't move this to the suggestions thread. I want to hear what people think. If people like it and have other refinements, I'll post an edited version in the other thread.
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