How are we supposed to please the naysayers?

I will tell you.

Anger begets hatred, hatred begets the flipping of tables.

It is time to boil this broth to a soothing simmer, and prepare this tasty stew for the coming feast. Those who are hungry, you may grab your forks and sit with the rest of us at the dinner table.

*starts the conversation*

What are you all grateful for in Elite?

Forget for a while, the frustration and focus on what brought you here.

Now I'm sure that a lot of us have our moments where we want desperately to punch the computer screen. But what do you enjoy about it? Now use this to your advantage, and forget about everything else if only for a moment.

I myself enjoy the beauty and silence.


Take it away boys.
 
I think the sounds are superb. That FSD jump nose and the muffled explosions and the bits bouncing off the hull, the sounds make the game very immersive for me.
 
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I think the sounds are superb. That FSD jump nose and the muffled explosions and the bits bouncing off the hull, the sounds make the game very immersive for me.

This^^^
The sounds are very well done, but they soon turn on deaf ears with all the over thought game mechanics...
Devs... It's just a game, enough already and make it fun EH?
 
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For me I actually love the traveling, sometimes it takes a bit too long but it makes the universe feel huge, I don't think I'd like it at all if i could just jump from 1 planet to another. Would be nice to have the option of which star we land near in a multiple star system. I also love how customizable the ships are, you can totally change how a ship flies by switching around the modules. You can even do stuff like have a slow tanky ship or a really fast glass cannon type of thing.

I'm loving the trade system too, its not as profitable as bounty hunting until much later on when you can fly something with tons of cargo space. But its such a nice change of pace if you feel like a break from combat. The sound design is amazing and I totally love how each ship has its own distinct personality, I think they could even take it a step further and have a different voice for each ship brand, like maybe a male voice for the Faulcon DeLacy ships or something.

I dont know, maybe I'm just one of the lucky ones because I love this game and I would only change or adjust a few small things. In the end you can't please everyone, as long as the feedback remains constructive instead of just 'im so bored' which helps nobody.

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The most significant gap is between what we have now, and the question about if it should change, or if we should expect untold improvements to come in expansions.

At the moment, there is not quite enough to make it compelling for me. I've already seen all the good things about the flight model (which works well enough for me), and the galaxy is cute. I like exploration, even as it is now (and that is giving me a slow income with a little trading and missions on the side) but I don't find the storyline compelling.

To appease the naysayers, you need to understand why they are not impressed. From my perspective, I've spent my £200 and X52 Pro, might not use them much more. I'd like to, but equally I could play something else instead and come back here in 12 months if the servers are still running. The barrier to log-on and play for a short period is just too high - any other game I know I can log-out at a moment's notice. ED, I really need to commit to much, much more - and I will not take that bait.
 
I've logged over 100 hours using the Rift, and still get WOW moments.

I've sat in station for half an hour before, just watching the traffic.

I've spent AGES looking around the cockpit, gawping at nebulae and some of the prettier habitable planets.

I once sat by a large asteroid for over an hour - silent mode engaged - just waiting for a Wanted ship to fly by so I could pop out and ambush them. Just watching the other miners do their thing with the semi occluded gas giant and sun flickering in the background gave me such a sense of immersion using the Rift, that a potentially boring peice of gameplay became an actual experience.

Thats not even talking about the first time I experienced a cap ship warp in. That NOISE. It was right on top of me when it breached the cloud... The sense of scale was unbeleivable. The ensuing battle was excellent - high level warzones with 20-30 ships slugging it out are such fun for railgun sniping targets softened up by friendly forces.

I know a good chunk of my experience have been down the the Rift, but this game provides the source material. I'm excited to get new ships, just to look around the cockpit! The level of visual fidelity that Frontier have provided is nothing short of incredible.

As it seems, other people haven't experienced the same amount of joy as me. This is the game I wanted when I was a boy. I imagined piloting my ship so vividly back then; using the Rift, its better than I could have hoped. Yes, it's FAR from perfect, but the pragmatist in me understands that more is to come.

I, personally, cannot wait.
 
For me I actually love the traveling, sometimes it takes a bit too long but it makes the universe feel huge, I don't think I'd like it at all if i could just jump from 1 planet to another. Would be nice to have the option of which star we land near in a multiple star system. I also love how customizable the ships are, you can totally change how a ship flies by switching around the modules. You can even do stuff like have a slow tanky ship or a really fast glass cannon type of thing.

I'm loving the trade system too, its not as profitable as bounty hunting until much later on when you can fly something with tons of cargo space. But its such a nice change of pace if you feel like a break from combat. The sound design is amazing and I totally love how each ship has its own distinct personality, I think they could even take it a step further and have a different voice for each ship brand, like maybe a male voice for the Faulcon DeLacy ships or something.

I dont know, maybe I'm just one of the lucky ones because I love this game and I would only change or adjust a few small things. In the end you can't please everyone, as long as the feedback remains constructive instead of just 'im so bored' which helps nobody.
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^^^this to the Nth degree..it gets so tiresome to vist the forums just to see yet another " this is boring, I want an offline mode, I'm gone yet I still keep posting" offal
 
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I did enjoy some intense combat today,
juggling with my pips to keep my shields up, trying on dropships, pythons and 'condas
without shield cells.

Never have i been rewarded more for my effort spent, then with a hearty *booooom* *enemy destroyed*
without loosing the shields at all.
 
There are many people complaining about the current state of the game and I can fully understand most of the issues. We need to keep in mind that there are more than 200000 people playing the game each with different expectations. In my opinion the game mechanics are OK but if you are used to modern faster paced games ED feels boring. I don't belive that the developers will ever be able satisfy each and every expectation. In the future updates of ED I hope for more tradeoffs coming from all these discussions but I don't expect a full revolution on the core game mechanics.
 
I like Elite and the idea it stands for. There is not one single thing but a conglomeration of many things that makes this game great for me.
 
You'll never please them, they are used to get their ways and if people try to explain what this game is and why, they'll call you delusional fanboi

I don't believe they can ever fit in a game community, they don't know how to interact civilly and they have this strong convictions of being right and very smart and superior.
You can see it in all of them posts, patronising people who are enjoying the game for being simpletons....

Mods are the only way to deal with them, if they break forums rules (and they always do), report them

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There are many people complaining about the current state of the game and I can fully understand most of the issues. We need to keep in mind that there are more than 200000 people playing the game each with different expectations. In my opinion the game mechanics are OK but if you are used to modern faster paced games ED feels boring. I don't belive that the developers will ever be able satisfy each and every expectation. In the future updates of ED I hope for more tradeoffs coming from all these discussions but I don't expect a full revolution on the core game mechanics.

+1 rep, I appreciate that you have opinions about the game and can express them in this manner without implying that people who don't find ED boring are simpletons, like so many threads unfortunately

Thanks and merry xmas

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The most significant gap is between what we have now, and the question about if it should change, or if we should expect untold improvements to come in expansions.

At the moment, there is not quite enough to make it compelling for me. I've already seen all the good things about the flight model (which works well enough for me), and the galaxy is cute. I like exploration, even as it is now (and that is giving me a slow income with a little trading and missions on the side) but I don't find the storyline compelling.

To appease the naysayers, you need to understand why they are not impressed. From my perspective, I've spent my £200 and X52 Pro, might not use them much more. I'd like to, but equally I could play something else instead and come back here in 12 months if the servers are still running. The barrier to log-on and play for a short period is just too high - any other game I know I can log-out at a moment's notice. ED, I really need to commit to much, much more - and I will not take that bait.

Well, I see your point, fact is the game is B2P and doesn't occupy much HD space so, with the promises of things coming, you could slow down or take a break and check back when more things are fixed/implemented and the galaxy has 'grown' a bit more from users interaction
 
I was just outfitting my ship while wearing the Oculus and decided to turn around on the part where you're outfitting the smaller hard points for the Viper(camera to the rear of the ship). Not having done this before, I realized that the position is high up. At that point I started giggling and feeling dizzy. I think it's amazing how that one bit of an experience with the Rift got to me.
 
I was just outfitting my ship while wearing the Oculus and decided to turn around on the part where you're outfitting the smaller hard points for the Viper(camera to the rear of the ship). Not having done this before, I realized that the position is high up. At that point I started giggling and feeling dizzy. I think it's amazing how that one bit of an experience with the Rift got to me.

Mate I am dying to get myself a DK2, been resisting because I read a few posts about blurry text, is that your experience?
 
The cockpits in Oculus Rift, and the overall experience in VR.
The sound.
The vast, beautiful galaxy.
The line they chose between science and fiction.
Dreadnoughts opening fire

Really a lot of things
But most of all, the potential.
 
I think the sounds are superb. That FSD jump nose and the muffled explosions and the bits bouncing off the hull, the sounds make the game very immersive for me.

It sounds like, to me, a toilet seat falling to the front right, with my turtlebeaches, while going to hyperspace. So I think someone is in the bathroom even at three in the morning.
 
There will always be vocal naysayers, some thrive off of the attention some the debate (neither really interested in coming to a resolution so you cannot). TBH I like to read there comments and then decide if I care enough or not. Mostly I read them and acknowledge their point and move on because I hold that aspect with less importance than they do. I will post my ideas in their threads and move on I never let it get me down or make me like the game less. I DO KNOW that when I get all upset about a game/devs I post about it but I try to keep it respectful regardless. It is ELITE to me as I never played the others. It seems like a good modern version of the older game. I love it so far.

-I am appreciating the Visual and Audio fidelity. I am waiting for Oculus to release retail but in the mean time I have 3x27"@5760x1080 W/TrackIr 5.1+3 Klipsch SWS subs to bask in this game at excessively high volumes and blatant PC gaming goodness resolutions eating Andy's Frozen Custard...mmmmM!
-I love the distances and time required to get around...It's a galaxy after all...a bit large...even at 100s of times Light Speed. I accidentally picked up a delivery mission to Alpha Centauri system around the Proxima Centauri sun...and it took 40 minutes to get there I was like WTH...Later a buddy of mine after my retelling went out there just for the hell of it and found a rare commodity (I didn't even look and turned in mission and warped out, DOH!).
-I like that Open Play is Consent and un-like Eve I can even shoot "Clean" types if I don't care about the bounty and not be Conordokken. Alternatively, I like that it's mostly empty ie wide open space and many places where there is no one.
-I love Fuel Scooping and contemplating the universe. If Carbon and below from suns and everything else from Super Novas...If everything we know is solar powered directly (plants) or Animals (living off solar powered beings)...We are all mini suns in our individual and non-gravity based orbits.
-I like the storyline being established and am currently in Durius doing random Resource Extraction Bounty run to make bank. I am trying to understand how the storyline will change things...I assume it incrementally 'resets/changes' market prices since they don't appear to be directly player altered/effected.
-I can't list them all but this makes me want to end and go play...brb, logging in!
o7
 
The sounds and combat sistem are amazing, and the galaxy itself in a 1:1 , but.. you know... i need a bit more than a tech demo.
 
Mate I am dying to get myself a DK2, been resisting because I read a few posts about blurry text, is that your experience?

Yeah that seems to be my only gripe about it. BUT! If you have an Nvidia card you could Downsample it to get rid of the blurry UI. If you have an AMD card, namely the newer ones you could download the Omega drivers which just updated a feature that's equivalent to NVIDIA's. I"m not too 100% sure which one's but I think the 295 and 290x are good to go for this. Otherwise the rest of us non 290+ owners are going to have to wait until AMD adds the feature for lower cards within the next month.
 
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