PvP How being chronically ganked has changed how I play Elite

Outside of issues intrinsic to P2P, I don't think this ineptitude.

Frontier clearly does not want to duplicate how most AAA MMOs handle PvP and PvE. From my point of view, this is a very good thing, because the dichotomy is extremely artificial and overtly emphasizing it is categorically incompatible with a plausible, immersive, setting.

If anything, I'd like to see the distinctions that already exist be blurred considerably. We should have NPC AI that is competitive with the best of players, and our CMDRs should be able to leave the Pilot's Federation and give up those hollow sensor indicators, in exchange for losing their comically good insurance (as an example).

Tougher NPCs would be great.

Limiting "realism" to this one critical feature of the game would be a credible argument if other gamey considerations weren't part of the total package. From the flight model to healing beams to engineering to SC, to etc. there are many gamey structures in place. When you think about it, the current PVP/PVE p2p model is the absolute minimum effort game structure possible. Truly a bummer.
 
When I started on Ps4, I was killed a few times by ex Pc players, having already seen a fair bit of PvP on youtube i decided to "Git Gud". Learned a lot from those fellas, got a big leg up on a lot of the community reletively near the beggining.

Always avoided exploits for the most part as I did'nt want to skip anything, but then I did spend a long time in Eagles and Vipers.

Near on everything I build is geared for PvP, I revel in the opportunity for a challenging fight where the pilots are all solid. There is no part of ED that requires the same amount of thought, focus and knowledge of in game tools and methodology. NPC's cannot compare to real players in terms of ships, or abilities.

Even after doing nothing else in game (Apart from engineering obviously) for the most part of a the duration of the Ps4 release I still learn new things every day new ways to fly evasively, new ways to line up shots, new ways to keep pressure on opponents whilst taking no flak and how to run synergetic loadouts.

PvP is constantly evolving your in game skills in more than just your ability to fight. You learn so much regarding how to manipulate ship loadouts and flight models to your favour. Needless to say thats something that is applcable no matter what you are doing and being able to properly optimise your ships is a skill every pilot should master. (One of the resons why people think new players should'nt use cash exploits ho hum.)
 
So let me preface this with that I am not upset AT ALL TBH it really livens up this game for me! So I am around almost 1200 hrs on this account so I am not really a greenhorn but I am not really a pro either. My entire time playing this game has been affected by the typical gank 4v1 6v1 3v1 etc etc. Me always being the one. So I have been ganked.....a lot...like its got to be a good chunk of all my deaths in this game if that is anything to tell you. I have been in one to may lopsided fights starting from very early on in my game play ( literally my first 30mins in i was interdicted by a Cmdr and promptly blown up) So it has really shaped how I do things. I build every ship with combat or Fleeing in mind even down to the engineering.I don't fly the big 4 they are coffins to me. I always look at every ship and how I think it will perform in PvP I constantly try to improve and stay ahead of the curve in the PvP community or at least know how to counter some things but alas you cant prepare for everything. Gankers are smart and they adapt quickly Every system I am in I am constantly checking for other cmdrs making sure to see what their loadouts are if I can and VERY early on I learned what was a PvP ship was and what was not. I don't trust ANYONE. I have been back stabbed by so called friends more then once. I have been tricked into winging with people to only be murdered at the first opportunity. I fly small. My main ship is a All pa DBX because 1. Cheap rebuy 2 Packs a punch (dat large) 3 Small Ship so hard to hit 4 Can out jump anything else combat fit. Every ship I spend hrs working in EDSY or Corilios Building tinkering and setting up ships for the inevitable attack. One thing I take to heart now is you are going to die at some point either fight it out or just Self Destruct, For a long time I wanted to be a Pro PvPer however I won't ever have the skills for that and it kinda takes the fun out of Elite for me knowing I won't ever be on that level. My experience with ganking clans like Nomads have actually been good seeing how I don't feel so cheated out of my ship being quickly out skilled\classed by them however the more cheaper tactics of Packhounds feel cheap and low skill and like I have been cheated out of my ship. Rail my Power Distro down have skill for the aim not High DPS gimbal frags and a set of packhounds..Point and click..[down] boo. Now its half the fun trying to survive and just being on your toes in populated space Granted my home system I am relatively safe to fly my T6 and T9 in peace. I could play in solo but the thrill of that interdiction and the High skill combat is not there in PvE.. I do all my PvE with PA's and small ships so I have to work at it. Maybe I am weird but I really enjoy seeing these guys skill. I don't feel bad when I lose because I am outclassed I feel bad when I lose to cheap tactics and low effort weapons.

I am not talking 1v1 or wing fights. That is are a WHOLE other beast. That is high skill high coordination High danger Ganking can be high skill but low danger do to it only being one target. (does not mean they will win but lets just say the odds are in their favor) Ganking to me would be what it would be like in the Dangerous parts of space where a lone CMDR will get jumped if he\she is not careful and pay the price for their mistake.

Plexus


MY question to you guys. How has it changed how you play? Do you hide and avoid them like the plauge? Or do you seek out the thrill of high skill combat?


(not sure why this was moved from the main discussion page to PvP? I mean it pertains to elite as a whole but sure i guess bury it here I don't pretend to know whats going on)

Thanks for the interesting post. +Rep

There's definitely a segment of the player base who enjoy avoiding, and learning to avoid, gankers.

Myself, I prefer co-op gameplay, but still enjoyed reading your story,

Fly Safe CMDR o7

Grey
 
I avoided any form of pew pew for months and months and more months. Deceided to learn and bought a Vouture, after about a month in which I generally play 6 to 8 hours, 6 days a week. At the cost of a half dozen trips to the rebuy screen which most were because I screwed up in regards to trigger contol, can now hold my own.

That being said with the exception of owning one ship which is loaded to do nothing but pew pew, none of my previous and none other that the one I use for pew pew now, have any weapons. Though my pythone has dumb dumbs, I only use them on scanning mission to soften up the area a bit prior to my landing and scanning the beacon. If and when I'm get interdicted, I still do what I've always done and that is WIN the minigame which is easy peazy if one is paying attention and keeps the throttle in the middle of the blue zone. And or on the rare occasions I screw up, high or low wake without hesitation. I choose my battles, not the other way around.
 
I bought an ASP Scout.
It's pink and it's called 'Meep Meep'.
It's armed with heat sinks and chaff.
It is very fast, agile and jumpy.
Really seems to annoy some CMDRs for some reason.
Might put a mining layzor on it.[yesnod]
 
I bought an ASP Scout.
It's pink and it's called 'Meep Meep'.
It's armed with heat sinks and chaff.
It is very fast, agile and jumpy.
Really seems to annoy some CMDRs for some reason.
Might put a mining layzor on it.[yesnod]


Don’t forget to equip a docking computer :p
How fast is your asp scout? I don’t break 480 boost
 
That's refreshing, OP. I, too, suck at PvP but most of that is my compulsion to RP and equip my ship as such and my need to reinvent the wheel rather than learn from someone else and give them an ego boost. I only use solo for a medium pad at an outpost or if I'm being camped on and "griefed", which hasn't happened to me yet. I love the thrill of a hollow square trying to maneuver behind me (I'd prefer if there were no hollow squares and we had to guess). I love wasting their time in supercruise. I love the rush of trying to get away (it doesn't cost me any alpha) and trying to run an impromptu "blockade" with my cargo. I like to take a Hauler with an interdictor and one torpedo rack and run interference at a CG. They give me content. If I don't feel like it I go to a less popular system. I've never seen the mountains people are talking about, they just seem like molehills.
 
I'm confused because I'm pretty sure I was ganked by you and 3 of your friends. You ever run with The Code or 13th Legion?
 
Being ganked/attacked is kinda what made me get into PvP. My G1 FAS against a maxed out one? It was rough, but was a good time. Glad I built my ships up and got gud, as combat is the only thing keeping me around anymore.

Anyways, I always tried to be a good sport, before and after getting into PvP. I've made a lot of friends because of it I think. I don't run into ganks very often anymore, whether I'm in a trade ship or not. If anything it's groups of friends, and it's all in good fun. Occasional randoms try it, but I'll either escape and be left alone, or we fight and become bros at some point later on. Looking back, I can positively say that random violence has seriously improved my elite experience.

One thing I've noticed, is salty folk get focused more often. It's all about the attitude you have, I suppose. Taking things too seriously will do nothing but spoil your fun. If you get blown up, take it like a champ. Keep your cool in any exchange, and if someone is being an enormous anus, don't give in to it.
 
I'm confused because I'm pretty sure I was ganked by you and 3 of your friends. You ever run with The Code or 13th Legion?

Doubt it was me. You quit on Fly Arburn and he is the leader of Code I was part of Code yes as I stated I wanted to be a pro PvPer. I am not a victim here. I am just trying to explain how it changed who I was also 90% of all my player interactions where I was the aggressor was in my pirate orca Crusader. I was am still a pirate. Just clearing any misconceptions. I would be interested to learn how this mechanic has affected your gameplay :D

Fly safe cmdr
 
Doubt it was me. You quit on Fly Arburn and he is the leader of Code I was part of Code yes as I stated I wanted to be a pro PvPer. I am not a victim here. I am just trying to explain how it changed who I was also 90% of all my player interactions where I was the aggressor was in my pirate orca Crusader. I was am still a pirate. Just clearing any misconceptions. I would be interested to learn how this mechanic has affected your gameplay :D

Fly safe cmdr

I've explained in another thread ganking/griefing has changed my gameplay in several ways:
1. Forced me to engineering system
2. Turned me into a ganker/griefer
 
You should still make a pvp ship and try to fight people. You don't have to be the best you just have to be better then the other guy who may be as new as you are. You don['t have to win every fight to make it worth while. Sometimes making it out without dying feels just as good. You will meet people who like to pvp and make friends by killing each other. PvP is like everything else, You learn the more you do it. Im not good and i don't fly with other people and i kill people all the time.

Think of it this way. Whats the point in having all that money if you aren't going to use it?
 
MY question to you guys. How has it changed how you play? Do you hide and avoid them like the plauge? Or do you seek out the thrill of high skill combat?

join the club with loads of users that are in the group
there is no open play anymore open play is just the wrong name and should be PvP play
kind of misleading dont you think

aply for a mobius access that is only PvE so if you are looking for open play with no PvP
Mobius is the place to be until FD realize that they have made a big mistake
 
Mobius is the place to be until FD realize that they have made a big mistake
[rolleyes][rolleyes]

Again, what big mistake? Why call open a mistake? Name it PvP instead of open? Yea ok. But having PvP allowed in open is, well OPEN!
What's next? A big NPC ship interdicted your shieldless hauler so that's also a "big mistake"? Where does the line get drawn? And who draws it? If the game only allowed exploring and hauling stuff around I wouldn't have bought it.
I see no mistake. You have Solo and you have Mobius.

And why does your sig say "Born a Sniper Mercenary by choice" when you seem to despise combat?
 
Mobius is the place to be until FD realize that they have made a big mistake

Mobius is a further option... I mean (I'm Mobius too), I can switch to Mobius when I'd like to have some wing CG fun into HazRES or hauling without being at risk of PvP activities. My choice is 95% of the times determined by lack of time (I have a family and can't spare enough time to do back and forth if being killed somewhere) or the risk of going AFK for some reasons (i.e. kids calling because they shot themselves in the face with a OC modded Nerf gun).

Otherwise, I play quite a lot in Open because I like to see / meet people, find new friends. So far I've been killed only two times by random griefers and I am still of the idea that's the "price" we have to pay in order to meet people and/or make new friends.
 
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