How Big is ED?

No one but Frontier knows how many lines of code there is in the game. Not that that's any indication as code can be very bloated and yet not provide anything.

What I can tell you is that 400 *billion* exploration star systems makes for a rather large sandbox.
 
I know the original Elite was written in assembly. What languages are used in Elite:Dangerous? What random number generation algorithms are used? Is it SFMT?
 
10 lines of code

I dissembled the first two lines, here they are.

10 REM Written by David Braben (c) 2016
20 GOSUB STARGENERATION

Hope that helps.
 
You're asking an impossible question OP.

Not even an easy question for the devs to answer perhaps either. Are we including code from libraries and headers? What about the code from Cobra?

Question is pretty meaningless.
 
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