Saw a youtuber with a really cool green looking HUD and I'd love to have that too. Also his weapons where emitting the same green color too. Can I alter my weapon beam/tracer/etc color too?
Frontier were so lazy on this they allowed hacks into the code to do what they just weren't gonna? U can't without API'S and we're more orange for it.Saw a youtuber with a really cool green looking HUD and I'd love to have that too. Also his weapons where emitting the same green color too. Can I alter my weapon beam/tracer/etc color too?
Not sure if you know but I'm having an issue extracting EDHM files into the correct folder. The pdf says to extract to C:\..\Elite Dangerous\Products\elite-dangerous-64There's also Elite Dangerous hud mod (EDHM) for PC which allows for more detailed and individual adjustments of the HUD colour scheme, including the cockpit lighting. But it comes at the cost of a small amount of performance (~5%) as it's running over the top of ED.
Elite Dangerous HUD Mod (EDHM)
edcodex.info
NO2O thread Bottom Hat mentions for the 'traditional' XML method...
NO2O! The Definitive List of 1.7/2.2-Compatible HUD Colour/Color Configs (please add yours!)
The NO2O (No To Orange) Initiative "Teal;DR" Summary: Let's build a collection of custom HUD colour configs that work nicely with the 1.7/2.2 NPC pictures! Please share yours! It will be added to The List (below) and you will be credited for it...forums.frontier.co.uk
Not sure if you know but I'm having an issue extracting EDHM files into the correct folder. The pdf says to extract to C:\..\Elite Dangerous\Products\elite-dangerous-64
I do not see this for me. My folder is under Program Files(x86)/Frontier/EDlaunch