In PC1 I believe you just changed the queue and it would change the pattern of the flooring of a flat ride. I am struggling to figure this out right now - it is not done by adding scenery, and it isn't automatically happening when adding a queue.
Some of the blueprints for flatrides have queue oriented flooring, so I do believe this is possible.
Thank you for the help.
Edit:
I figured it out on my own.
You choose the path brush, and this allows you to highlight the ride. It changes the tile underneath the ride.
Some of the blueprints for flatrides have queue oriented flooring, so I do believe this is possible.
Thank you for the help.
Edit:
I figured it out on my own.
You choose the path brush, and this allows you to highlight the ride. It changes the tile underneath the ride.
Last edited: