How can I free slaves?

I'm an independent Aisling Duval supporter. I can buy/get slaves, or imperial slaves. But after that... How can I free this slaves? Really set free, under the Gameplay rules. Not only in my imagination. And set them free legally, and not be fined por illicit trade. Apart from missions, months ago I can't see, and that don't resolve the second point... What can I do? Or it's not possible at the moment?

Thanks in advance
 
You can free Slaves.

People think you cannot free slaves in this game but it is totally possible.

If people use their heads they will go to a space station, buy lots of slaves, then make them free.

All you do is this.

Buy 100 tons of slaves.

Leave the station and head for a system, any system.

When you get there DUMP LOAD. See you have set them FREE.
 
I'm an independent Aisling Duval supporter. I can buy/get slaves, or imperial slaves. But after that... How can I free this slaves? Really set free, under the Gameplay rules. Not only in my imagination. And set them free legally, and not be fined por illicit trade. Apart from missions, months ago I can't see, and that don't resolve the second point... What can I do? Or it's not possible at the moment?

Thanks in advance

Bulletin board missions for freeing slaves vanished for some reason. Ironically my entire rank up with the Empire was purely from freeing slaves, that was about 6 months ago.
 
I do this all the time.

Buy as much slaves as you can.. then jettison them into space. If need be, use the containers for ramming practice. Gives them something to watch before they move on to the afterlife.

You can also turn off the power to your cargo hold, and imagine them all freezing and suffocating to death.

In any case, they are now free from all of life's cruelty.
 
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I do this all the time.

Buy as much slaves as you can.. then jettison them into space. If need be, use the containers for ramming practice. Gives them something to watch before they move on to the afterlife.

You can also turn off the power to your cargo hold, and imagine them all freezing and suffocating to death.

In any case, they are now free from all of life's cruelty.

Man, I am apparently quite messed up. I laughed extremely hard at this because I never really would have thought about that situation happening.
 
Well, I suppose if you imagine that slaves smuggled into Federation systems are liberated "underground railroad" style, you could use that to help you feel better about smuggling them. :p
 
Unless the "free the slaves" missions were eliminated only recently, they're still around - I ran one a couple of weeks ago. Of course, you only had their word for it that they were actually freeing the slaves. Mechanically, it was identical to any other smuggling mission.

Personally, I'd really, really like the ability to hand over "illegal items" to the local authorities. The only fines I've ever accrued have been for inadvertent smuggling, when I didn't bother to check whether the tobacco (or whatever) was legal in the system. I'd be scanned and fined on arrival, and more often than not, I'd find no black market there to dump the stuff. So now, I have to keep the junk in my hold and run the gauntlet again when I leave - and likely pick up another fine on the way out. I'd like the ability to go over to "Contacts", and click on "Hand over contraband goods to Police". They wouldn't fine you for doing so - but you wouldn't get any money either. I'd much rather make the loss than cop another fine.

Doing that, in a starport where slaves were illegal, would qualify as "freeing the slaves" in my opinion.
 
In the federation there are sometimes (low quantity ofocurse ..) missions to donate slaves. They will get a better life in the federation :)
 
In the federation there are sometimes (low quantity ofocurse ..) missions to donate slaves. They will get a better life in the federation :)

There used to be loads of these bullet-in board missions in the empire for "Slaves", you could make at least 50kcr from just 2 slaves back in the day
 
There used to be loads of these bullet-in board missions in the empire for "Slaves", you could make at least 50kcr from just 2 slaves back in the day

Then, apart from missions (that are dissappeared from Empire space, when for Aisling Duval this is a big issue....), it should be a normalized way or protocol, to free slaves, to be use for abolitionist player. I remenber, before release, developpers documents in the forum, about that question.
 
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Remember, there's a difference between Imperial Slaves and Slaves.

Imperial Slaves wouldn't want to be 'freed' as it is their own choice to become so indentured.
Slaves, however, would. And probably not by being killed.

Murderous lot ain't ya ;)
 
Hopefully we will get a graphical representation at least when the FPS kicks in. I do hope FDEV have this in the back of their minds.
 
Very Occasionally you will see a mission Wanting Slaves and the mission text is they intend to free them.
Very occasionally you will see a mission in Imperial space for Imperial slaves where the mission text is that the new owners will free them

otherwise


I suppose one could buy up the slaves, travel to a station with a different set of laws.
Dock and them abandon the cargo from the Right Hand Panel.

Of course then they are just refugees with no money or ID or anything
 
I do this all the time.

Buy as much slaves as you can.. then jettison them into space. If need be, use the containers for ramming practice. Gives them something to watch before they move on to the afterlife.

You can also turn off the power to your cargo hold, and imagine them all freezing and suffocating to death.

In any case, they are now free from all of life's cruelty.

Well, that doesn't work.
Turning off power for cargo holds doesn't change anything (is it still possible? I thought the switch was removed).
Cargo pods are autark.
 
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