How do EDDB / EDSM etc. get updated

When I discover a new planet and check in my Universal Cartography, are the online databases updated automatically? If so, how long does it usually take to percolate through the APIs?
 
They get updated by people running code to update them on their PCs - EdDiscovery, EDMC etc. If you are not running them one they will not update.

Edit: If you run something to update them it's instantaneous in my experience.
 
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They get updated by people running code to update them on their PCs - EdDiscovery, EDMC etc. If you are not running them one they will not update.

Edit: If you run something to update them it's instantaneous in my experience.

Thanks.

Okay, so systems discovered by console players will never get logged in those systems. Seems odd that there's no feed from FD's servers.
 
Thanks.

Okay, so systems discovered by console players will never get logged in those systems. Seems odd that there's no feed from FD's servers.

Errrm, the Galmap ? (in game)

As an aside: I find it funny that when things are available in-game (entire galaxy map) then people want it available externally so we can do cool things, and when things are not available in-game (e.g. market data for all markets seems the complaint today) then people complain they have to use external tools, and why can't it be in-game. I feel for FD :)

(Not a dig at the OP at all, just came to mind o7)
 
Thanks.

Okay, so systems discovered by console players will never get logged in those systems. Seems odd that there's no feed from FD's servers.

That's because most FTL communication in the Elite Universe is low bandwidth and high latency*, and as a result information travels fastest aboard ships. In addition, the Pilot's Federation's wealth and power depends heavily on most of the galaxy not knowing what stuff is REALLY worth, and actively suppresses the spread of market data across human space, through means both legal and non. If sites like eddb.io actually existed in the Elite Universe, their servers would be under constant DOS attacks, the physical sites would have to worry about physical attack, and the heads of the sites owners and operators would be worth far more to others than the bodies their currently attached to. :eek:

Of course, doing this in real life would be going way too far for the sake of immersion ;), but expecting Frontier to integrate these sites into the game is a bit like asking a first person shooter to install insta-kill bots for players to use, because learning to aim is way too much of a chore. :rolleyes:

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* Pay not attention to the word "telepresence," because all the evidence from the game itself indicates that the high-bandwidth, low latency FTL communications technology necessary for "telepresence" to be an explanation for how instant multi-crew "works" simply doesn't exist. Far too much data has to travel physically aboard ships in this game for that kind of technology to exist.
 
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