How do I block players ?

Exactly that.
If you know of a Commander that is going to blow you out of the sky if you run into him. How do you add him to "Blocked Players" thus preventing being placed in the same instance.
I've searched a Commander through Friends but the only option you get is "Add Friend" It would be nice if you could select "Block" as well at this stage.
 
Friends list > find a CMDR > Right mouse click > block

But my guess, that only blocks him from sending you mssgs.
 
You can block them from the comms menu or contacts somewhere, I forget.

The devs confirmed that thus will also put them to the bottom of the instancing list. That does not guarantee you don't see them but vastly reduces the chances. You will still be instsnced with them if they are also on your friends list.
 
If you know of a Commander that is going to blow you out of the sky

"How to I team up with other commanders to teach this guy a lesson, or get an escort?

Instead of looking for the easy way out, think of open play as it was intended. A place full of danger where players must sometimes work together in order to be safe. If you really do want to avoid player danger then yes, play alone in solo or a private PVE group.
 
Yep, it doesn't stop them from being matched in the same instance as you.

Sandro Sammarco (one if the Devs) posted this which seems to disagree. Who is right, you or the Lead Designer? :)

"In this instance, blocking the Commander might prove quite useful.

When you block somebody, a couple of things should happen.

Firstly, you will receive no communications from them.

Secondly, during any transition where matchmaking is at work (so basically, hyperspace jumps, entering and exiting super cruise) you are much less likely to be matched with the blocked Commander.

Blocking becomes weaker when it comes up against friends (and next year, player wings), because if a blocked Commander is in the same session as a friend (say, because they haven't blocked the Commander, the blocking effect is overruled by the friendship matchmaking.

Outside of this case though, blocking should work fine."

https://forums.frontier.co.uk/showthread.php?t=73923&p=1219313&viewfull=1#post1219313

So you may need to block their wingmen and friends too.
 
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Sandro Sammarco (one if the Devs) posted this which seems to completely disagree. Who is right, you or the Lead Designer? :)

"In this instance, blocking the Commander might prove quite useful.

When you block somebody, a couple of things should happen.

Firstly, you will receive no communications from them.

Secondly, during any transition where matchmaking is at work (so basically, hyperspace jumps, entering and exiting super cruise) you are much less likely to be matched with the blocked Commander.

Blocking becomes weaker when it comes up against friends (and next year, player wings), because if a blocked Commander is in the same session as a friend (say, because they haven't blocked the Commander, the blocking effect is overruled by the friendship matchmaking.

Outside of this case though, blocking should work fine."


https://forums.frontier.co.uk/showthread.php?t=73923&p=1219313&viewfull=1#post1219313

Yes, exactly. It makes it less likely, but the OP wanted to know if blocking prevented a player from being matched in the same instance as him which it does not.
 
Yes, exactly. It makes it less likely, but the OP wanted to know if blocking prevented a player from being matched in the same instance as him which it does not.

Your answer was severely lacking.

There are several responses here to the effect that "it only blocks them sending you messages". That is wrong. I was pointing out exectly what the devs have said it does.

People on many block list will eventually end up at the bottom of other players instancing lists and be instanced together.

Some players don't want this happening to them so keep repeating statements about blocks having no effect other than on comms.
 
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"How to I team up with other commanders to teach this guy a lesson, or get an escort?

Instead of looking for the easy way out, think of open play as it was intended. A place full of danger where players must sometimes work together in order to be safe. If you really do want to avoid player danger then yes, play alone in solo or a private PVE group.


unfortunatly people dont understand this concept at all :/
 
"How to I team up with other commanders to teach this guy a lesson, or get an escort?

Instead of looking for the easy way out, think of open play as it was intended.

Yes. It was intended that there would be pirates, bounty hunters, people blockading systems, and that sort of danger.

It was never intended that people would attack and destroy other players for no reason.
 
unfortunatly people dont understand this concept at all :/

I understand the concept..... I have a job, I work many more hrs a week more than I want to, so when I game I intend to enjoy the experience.

And there is a small under current of players in Elite who do the exact opposite to my experience, so I am happy to dodge them in any way I can.

If you enjoy being ganked for no in game reason however, and enjoy the notion of getting revenge on them, then great, there is nothing wrong with that either.
 
I've just tried to experimentally block a player, found him in friends search no option to block. Sent friend request (purely to block) still no option to block, cancelled friend request.

It would seem that you can only block people who accept a friend request.

Last time I blocked someone was in November/December (ingame abusive message spamming) and I found and blocked them easily through the main menu (can't remember exactly how), has this been nerfed/altered and if so why ?. Also the one player who was in my blocked list has now vanished from it, has he cancelled his account/been banned or do blocks mean nothing now.
 
Your answer was severely lacking.

There are several responses here to the effect that "it only blocks them sending you messages". That is wrong. I was pointing out exectly what the devs have said it does.

People on many block list will eventually end up at the bottom of other players instancing lists and be instanced together.

Some players don't want this happening to them so keep repeating statements about blocks having no effect other than on comms.

Thank you for providing him with such an in depth response (hence why I repped you).
 
Sandro Sammarco (one if the Devs) posted this which seems to disagree. Who is right, you or the Lead Designer? :)

"In this instance, blocking the Commander might prove quite useful.

When you block somebody, a couple of things should happen.

Firstly, you will receive no communications from them.

Secondly, during any transition where matchmaking is at work (so basically, hyperspace jumps, entering and exiting super cruise) you are much less likely to be matched with the blocked Commander.

Blocking becomes weaker when it comes up against friends (and next year, player wings), because if a blocked Commander is in the same session as a friend (say, because they haven't blocked the Commander, the blocking effect is overruled by the friendship matchmaking.

Outside of this case though, blocking should work fine."

https://forums.frontier.co.uk/showthread.php?t=73923&p=1219313&viewfull=1#post1219313

So you may need to block their wingmen and friends too.

Your answer was severely lacking.

There are several responses here to the effect that "it only blocks them sending you messages". That is wrong. I was pointing out exectly what the devs have said it does.

People on many block list will eventually end up at the bottom of other players instancing lists and be instanced together.

Some players don't want this happening to them so keep repeating statements about blocks having no effect other than on comms.

Seems there's some confusion as to what is what, even from the devs.

Blocking someone doesn't stop them being put in your session. And 'carebear' - really?

Michael

https://forums.frontier.co.uk/showthread.php?t=61106&p=1039069&viewfull=1#post1039069


and

No - it blocks the player blocked player communicating with you.

Michael

https://forums.frontier.co.uk/showthread.php?t=103746&p=1609236&viewfull=1#post1609236

So who are you going to believe, "Sandro Sammarco (one if the Devs)" or Michael Brookes, the lead dev? Personally I don't believe either know exactly how it works or how its meant to work :p
 
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Each player has a unique id that is used to connect to your computer if you can find this out you can block it from your computer thus making you invisible to each other.

I would assume if he had a wing they could shoot you but he wont be able to see you and on the wings screen he could fly right through you and not do a single thing to you.

Blocking a single player this way i guess would have to go through editing some game files, firewall, etc... and will most likely get you banned from the game. Best thing to do is add them as a friend and when playing open watch where they are and avoid that area of space near them.
 
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