Newcomer / Intro How do I see commodity prices to sell in other systems ??

I purchase some commodity, say aluminium, based on the supply rating (high is best) and then I want to sell it.

How do I see the prices offered to buy said commodity in stations nearby ??

Is this even possible ?

I can't for the life of me figure this out.
 
With your eyeball Mark I.
Scout a potential trading route before milking it.
Make screenshots, make a spreadsheet on exel..whatever.
Look at the profits you make per ton. Not per hour.
 
if you look at the commodity info box on the right side when purchasing a commodity or selling you can see where they are importing or exporting that commodity .
 
Ah, it's not so easy. What I've had to do is fly to a bunch of stations and systems to figure out what's even worth carrying to sell.There doesn't seem to be a "price" list (like there was in Freelancer or EvE) and the game's too new for there to be very many web based price list. Yeah, the commodities list'll tell you what system import or exports, but it doesn't tell you which station... which necessitates a lot of flying around.

I had to create a list for the systems I go to... shame you can't just copy and paste the data you want, but there it is. If there is a way, let's hope someone posts it.

Good luck
 
I used a sheet of paper to write the stuff down, right now I have full notebook of notes, which also include good mining spots and black markets :)
Quite usefull to have one of those as the game doesn't allow you leave a note about the system in galaxy map... yet :)
 
I've started generating a spreadsheet over the last ffew days of play and thought that I had found a decent set of trades taking me in a circle between 4 stations. I then bought a haukerband kitted it for 18t of cargo only to find that when I went to my first pickup point that the commodity wasn't available any more and that the price had move significantly in the days since .I had first been there.

It looks like it's going to be difficult to keep track of current pricing as the commodities markets are going to be volatile like in real life. Makes it more interesting/difficult though.
 
You can also use Cmdr's Log 1.6 if you'd rather keep the adventurous, self-learned aspects. It allows you to record station info when you visit them (not crowd-sourced) and then search your own information for profitable trades.

You have to type in the information manually but it becomes more useful than handwritten notes.

IMHO this is one of the shortcomings of the original game that should have been rectified in the new version. Like a ship's computer in 3300 A.D. isn't going to save station data when you undock.
 
Hiya

There are several sites/applications that have been developed by the community to help with this exact problem with varying levels of involvement and complexity.

The ones that I have seen include:-

Slopey's BPC Market Tool

Cmdr's Log v1.1

elitetradingtool.co.uk

...to name but a few!

Bah - this is what happens when you start a reply then get called away to do something else.

:) Kevin
 
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I haven't got the ability to look into those (work internet police disable games sites) at the moment, but do these tools plug into the program at all, or are they all manual input driven tools?
 
I haven't got the ability to look into those (work internet police disable games sites) at the moment, but do these tools plug into the program at all, or are they all manual input driven tools?

None plug into the game directly.

Some provide instant answers by data the community have input. (I consider this a bit like cheating though and the downside of using these is that the trade routes will run dry as everyone and their granny will be using them - so it's best to try and find your own)

Some merely provide you with a tool to make your own notes. (I use the cmdr log program - it's still a 'bit' cheaty as once you have started to enter data from the systems you have visited you can then get it to auto show you the best margins for trading. However you do have to visit them and manually input all the data so the auto process isn't something that should be out-with the realms of possibility when you have the technology to travel the stars).
 
In my limited experience the best option is to identify systems by there economies and therefore the type of resources they need to function. E.g. A refinery economy pretty much always needs raw materials and a tech economy needs precious metals to build computers etc. If you string these all together and transport the HIGH or MEDIUM supply goods between you should be on to a winner.
 
To answer OP's question directly - aluminium should sell at Industrial stations, if I remember correctly. There's no in-game way of checking prices at other stations, but it's not too difficult to learn which commodities can be sold at which kinds of station. That doesn't guarantee you a profit (there's no substitute for exploring and building up your own local knowledge), but its a good start.

It might sound a bit daft, but read the descriptions of the different commodities in your Trading screen - there's quite a few clues in there about the kinds of stations that will buy them.
 
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You can also use Cmdr's Log 1.6 if you'd rather keep the adventurous, self-learned aspects. It allows you to record station info when you visit them (not crowd-sourced) and then search your own information for profitable trades.

You have to type in the information manually but it becomes more useful than handwritten notes.

IMHO this is one of the shortcomings of the original game that should have been rectified in the new version. Like a ship's computer in 3300 A.D. isn't going to save station data when you undock.

Wanted to help Stanima promote Cmdr's Log - downloaded it before the weekend, used it for the past couple days, and love with it.

Personally, I didn't want to use the crowd-sourced data option, but it's not because I have a problem with it per se. I will say it doesn't seem to fit with the Elite universe/ethos - I find it hard to imagine an up-n-coming trade mogul sharing his most profitable commodities/routes with competing traders, especially in the cut-throat galaxy of Elite, but that's more an RP thing. I'm steering clear of the crowd data mainly because part of the excitement and fun is discovering that awesome trade profit myself, not just making the money from it using someone else's info.

Prior to discovering Cmdr's Log, I literally had a Notepad file called "E: D Personal Game Guide" where I recorded just about everything I did/found in game. Let me assure you, CL is better :D

Get Cmdr's Log here: https://forums.frontier.co.uk/showthread.php?t=74171
 
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In 3301, you need a pen and paper.

That's the sad thing.
Sounds to me that the op wanted to look at the area to see where the goods can go to and also a price to see how much he can make....makes sense but for some reason the game won`t allow that. It would much rather you parking up at loads of different stations and writing down prices !!! (please devs stop this torture now)

I use this as it really is the best way to check on prices http://roguey.co.uk/elite-dangerous/trade-helper/ this guy has done loads of stuff for many space games and their really good and straight forward to use. Highly recommend this for any other traders out there.
 
None plug into the game directly.

Some provide instant answers by data the community have input. (I consider this a bit like cheating though and the downside of using these is that the trade routes will run dry as everyone and their granny will be using them - so it's best to try and find your own)

Some merely provide you with a tool to make your own notes. (I use the cmdr log program - it's still a 'bit' cheaty as once you have started to enter data from the systems you have visited you can then get it to auto show you the best margins for trading. However you do have to visit them and manually input all the data so the auto process isn't something that should be out-with the realms of possibility when you have the technology to travel the stars).


I have to agree that using a community based system makes life a bit to easy, but will also promote high use of the trade routes thus rendering the information mute. I haven't had a chance yet to loos at the Cmdr's log tool yet but it sound like it efectivel does what i do already with my spreadsheet, which is already setup to highlight highs and lows in my known prices so gives me an indication of potential profit levels given the data that I had the last time I was in the station.

Whilst I don't think that there should be dynamically updated commodity information, it would be nice for your ship computer to remember the last station prices but only for the stations that you have visited.
 
That's the sad thing.
Sounds to me that the op wanted to look at the area to see where the goods can go to and also a price to see how much he can make....makes sense but for some reason the game won`t allow that. It would much rather you parking up at loads of different stations and writing down prices !!! (please devs stop this torture now)

Hardly torture. And the game is set up to encourage you to explore, experiment and figure things out.

Personal example - back in the beta, I bought a load of robotics (mainly because robots were *the* thing to trade in Elite 2. :) ). I figured that an Extraction system could probably use some robots to automate all that mining - I was wrong. Taking them to a Refinery system didn't work either, but third time was the charm, when I took em to an Industrial system. So now I know where to offload a load of robots, if I see any cheap ones for sale anywhere.

Exact prices don't really matter too much, unless you insist on maxing out each and every trade run you make. Most of the time you'd be better off taking a slight hit and moving on to the next trade, rather than roaming through dozens of systems looking for the perfect trade each time.

With all that said, I agree with Elvo. Having a snapshot of prices at stations you've visited would be useful and would still require exploring and experimenting. You'd also need to bear in mind that prices change, so your snapshot will have a limited shelf life.
 
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