I'm fascinated to learn how the instances actually work. Does anyone know? (sorry, I just like knowing how stuff works)
I'm guessing you're not paired with 31 other players for the life of your session, locked together as you move independently around the galaxy. I'd have thought they're much more fluid that that, perhaps like some sort of mobile network where you come in range of a mast, and then leave it and handed on to the next - although I'm not sure how continuity would work there. I figured if you drop in to say a nav beacon, you join an instance, if you're the first in, an instance creates just for you, which the next players will join. The 33rd player in gets their own instance, and new people fall into that.
I'd be interested to see if you drop out of SC near a station, but not through a destination lock, and fly to the station, if the world is empty of real players because you're now in an instance of your own. Or, does an instance span a system? Man I wish I knew!
I'm guessing you're not paired with 31 other players for the life of your session, locked together as you move independently around the galaxy. I'd have thought they're much more fluid that that, perhaps like some sort of mobile network where you come in range of a mast, and then leave it and handed on to the next - although I'm not sure how continuity would work there. I figured if you drop in to say a nav beacon, you join an instance, if you're the first in, an instance creates just for you, which the next players will join. The 33rd player in gets their own instance, and new people fall into that.
I'd be interested to see if you drop out of SC near a station, but not through a destination lock, and fly to the station, if the world is empty of real players because you're now in an instance of your own. Or, does an instance span a system? Man I wish I knew!