I have 3 fixed class 3 cannons on my Python, and while they're fun to use and they have a satisfying impact, does anyone feel like they're a bit underpowered? They feel a bit more like rockets because of the trailing effect and they're a bit slow, plus they have some sort of explosive effect on impact, which makes them feel a bit like free-fired mini-rockets, not that I have a problem with that, but I feel like they should to a bit more damage.
How does everyone else feel about cannons?
i know this pain.
I used to run 3 fixed large beams and 4pips to WEP...everything melted before me, the 2 gimballed class 2 cannon were just for passing lovetaps fhtoomsh BOOM on Sidewinders

Eagles and Vipers I had to take more seriously due to my fixed main guns, anything bigger was toasted by the beams without consideration to the cannon.
One of my boys kept going on and on about large cannon and so I experimented with them; was largely dissapointing, especially the underside large slot which even gimpalled never meshed well with the 2 large beams.
In the end I dropped the cannon and lasers and swapped to Plasma cannon as they are devastating and have less travel time and thus easier to use. In my zealotry I've even ran 4PAs (2c3, 2c2) as I was so happy with the results of my switching from large cannon....but that was a little too much heat, even by 3Large fixed beams standards!
Currently I run a Large Burst (for the small stuff) 2 Large PAs, and 2 medium cannon...because as much as the large cannon was a disappointment I can't get the fhtoomsh BOOM out of my system, so I stick with the mediums.