And they're ADDING more before fixing these issues?? There are plenty of small niggles in this game. I understand a small glitch to players may be a major piece of recoding from a creation standpoint but those are known issues, they have attention. For the lesser known issues that fly off the support page daily and never get resolved...were kinda stuck.
Now... First of all, i'll self admit, i am a fanboy of these game types and i have been loving this game but its pushing me past me tolerance. Before i begin though let me get past the people who dont accept others have issues or the constant "i dont have your problem so i dont care attitude" as if your game is fine, i beg you dont have issues as it'll be interesting to see if you'll still persist like myself.
I had no issues taking down anything in this game until 1.3 was released. All of a sudden in my ASP combat would pause for half a second every 3 seconds. Now i wasnt the only one, lots of others had this issue at the time on the support thread, some only got it on larger ships, others everything. Some fixed it via drivers, others never resolved it (i'll get back to this).
1.4 fixed this, problem gone (I was in a clipper by then).
1.5 broke it again but like some people in 1.3 only on the larger ships, I found this out the hard way in the middle of an anaconda fight, that was a 4 million insurance claim as i couldnt even run.
1.6 kinda fixed it again, tbh at this point all i had been able to basically do what trading, combat and exploration ( because of interdictions leading to combat) were out. So as you can tell this was boring, assassinating an anaconda was fine just a huge audio stutter when it exploded.
And now were on 1.7, if your still reading you may be curious to what kind of rig i have or all the blame being myself. First my rig is way beyong what this game needs and out putting to multiple monitors with videos playing and encoding while playing this and having no issues. Its only a 32bit game, i know they can push systems but wont use more than 4gig of ram, but ive never seen it go above 850meg on the ram or 60% on the cpu/gpu and thats usually while doing other things. My end...heh, well...i've managed to wangle via my warentee's and a bit of banter a replacement video card & cpu, reformatted, rolled back drivers and jump through way too many hoops for 1 game that if i throw on anything else at max setting has no problems running without hitches.
Now theres 4 main parts to this game, lets be fair. Trading and missions related to it like cargo runs and courior. Exploration which can also include combat unless you go far out. Mining...well lets ignore that for the moment
. And Lastly combat which can tie into exploration in the core systems, assassinations, hunting and conflict zones. The only real test of these being assassinations above 170k or so.
This is what assassinations are currently like for me since the release of 1.7, this happens literally seconds into shooting at the anaconda and lasts after it explodes, after i leave, dock and have to relog before it'll clear. When that pause happens everything stops responding, so if im moving up and it stutters i have to release and re-hold up. If im shooting, it stops and i have to release and re-hold the button...how bad is it ive become quiet good at getting used to playing like this? (Other bounty missions vs clippers/dropships and pythons have no problem).
[video=youtube_share;KSAwlEeXa8s]http://youtu.be/KSAwlEeXa8s[/video]
Heres what high conflict zones are like since the release of 1.7
[video=youtube_share;yCfBOGskZU4]http://youtu.be/yCfBOGskZU4[/video]
Im also forced to used gimbled weapons incase i get interdicted or find an anaconda in a USS...THIS IS ANNOYING IN ITSELF.
Now to add...the high conflict zone was recorded WHILE i was watching netflix AND while i was encoding the assassination video (it was alot longer, alot more boring). But now trade is broken what am i reduced to in this game exactly? I cant combat anything big unless its combat zones, i cant explore unless i really go far out (i only enjoyed exploration when i could investigate USS and get interdictions to mix up the monotony). Trade i now spend more time finding a route than actually trading (I ground up a solid 400mill before the luxery runs, i know how to find them). Or mining....-_-
I recently commended the support team as they returned to me tens of millions for the losses all via bugs and this re-occuring problem, the support team i found wass a very focused customer support as they reach tickets. But in this case i dont feel like anything will be resolved. I kept in contact with the others who also had this problem. Some havent had any activity for ages on the forums and the few i private messaged said they dont think it'll ever be fixed and have moved onto other games.
There is also the possibility alot more people could be affected by this but until they're in a certain pew pew situation, wont actually know.
Now... First of all, i'll self admit, i am a fanboy of these game types and i have been loving this game but its pushing me past me tolerance. Before i begin though let me get past the people who dont accept others have issues or the constant "i dont have your problem so i dont care attitude" as if your game is fine, i beg you dont have issues as it'll be interesting to see if you'll still persist like myself.
I had no issues taking down anything in this game until 1.3 was released. All of a sudden in my ASP combat would pause for half a second every 3 seconds. Now i wasnt the only one, lots of others had this issue at the time on the support thread, some only got it on larger ships, others everything. Some fixed it via drivers, others never resolved it (i'll get back to this).
1.4 fixed this, problem gone (I was in a clipper by then).
1.5 broke it again but like some people in 1.3 only on the larger ships, I found this out the hard way in the middle of an anaconda fight, that was a 4 million insurance claim as i couldnt even run.
1.6 kinda fixed it again, tbh at this point all i had been able to basically do what trading, combat and exploration ( because of interdictions leading to combat) were out. So as you can tell this was boring, assassinating an anaconda was fine just a huge audio stutter when it exploded.
And now were on 1.7, if your still reading you may be curious to what kind of rig i have or all the blame being myself. First my rig is way beyong what this game needs and out putting to multiple monitors with videos playing and encoding while playing this and having no issues. Its only a 32bit game, i know they can push systems but wont use more than 4gig of ram, but ive never seen it go above 850meg on the ram or 60% on the cpu/gpu and thats usually while doing other things. My end...heh, well...i've managed to wangle via my warentee's and a bit of banter a replacement video card & cpu, reformatted, rolled back drivers and jump through way too many hoops for 1 game that if i throw on anything else at max setting has no problems running without hitches.
Now theres 4 main parts to this game, lets be fair. Trading and missions related to it like cargo runs and courior. Exploration which can also include combat unless you go far out. Mining...well lets ignore that for the moment
This is what assassinations are currently like for me since the release of 1.7, this happens literally seconds into shooting at the anaconda and lasts after it explodes, after i leave, dock and have to relog before it'll clear. When that pause happens everything stops responding, so if im moving up and it stutters i have to release and re-hold up. If im shooting, it stops and i have to release and re-hold the button...how bad is it ive become quiet good at getting used to playing like this? (Other bounty missions vs clippers/dropships and pythons have no problem).
[video=youtube_share;KSAwlEeXa8s]http://youtu.be/KSAwlEeXa8s[/video]
Heres what high conflict zones are like since the release of 1.7
[video=youtube_share;yCfBOGskZU4]http://youtu.be/yCfBOGskZU4[/video]
Im also forced to used gimbled weapons incase i get interdicted or find an anaconda in a USS...THIS IS ANNOYING IN ITSELF.
Now to add...the high conflict zone was recorded WHILE i was watching netflix AND while i was encoding the assassination video (it was alot longer, alot more boring). But now trade is broken what am i reduced to in this game exactly? I cant combat anything big unless its combat zones, i cant explore unless i really go far out (i only enjoyed exploration when i could investigate USS and get interdictions to mix up the monotony). Trade i now spend more time finding a route than actually trading (I ground up a solid 400mill before the luxery runs, i know how to find them). Or mining....-_-
I recently commended the support team as they returned to me tens of millions for the losses all via bugs and this re-occuring problem, the support team i found wass a very focused customer support as they reach tickets. But in this case i dont feel like anything will be resolved. I kept in contact with the others who also had this problem. Some havent had any activity for ages on the forums and the few i private messaged said they dont think it'll ever be fixed and have moved onto other games.
There is also the possibility alot more people could be affected by this but until they're in a certain pew pew situation, wont actually know.