No matter how careful I am about positioning myself well behind the green dots (allied ship on the nav display), and not directly aggroing more than one red dot (enemy ship on the nav display) and killing it, after about 10-20 minutes I'll find another enemy target foolish enough to get itself on our side of the sky and I'll engage, on doing so 3-4 of the bigger red dots that were engaging green dots stop, ignore their attackers and chase me down. Distance doesn't seem to be a problem for them, I've been up to 7km away from the main fight and had a couple pythons/anacondas come hunt me down for taking out an overly bold or foolishly isolated asp. In other cases I have ended up 14-15 km away from the main fighting with a breakaway group of a few greens and a few reds, after mopping up the reds I head back over to the main cluster, carefully skirting to an advantageous position and as soon as they get sight of me it's like they hear the dinner bell ringing!
I can only assume that there is some kind of threat built up and since I kill ships much faster than the NPCs I am building it up much faster than the NPC ships. If this is the case, is there a way to manage it other than resetting the instance? How exactly would you shed aggro?
This has been a problem since I started going in a vulture and even more of an issue in an Anaconda.
Don't get me wrong, I expect to get some attention, it's just that it is like a switch is suddenly flipped and despite being pummeled by greens, the reds want me more than anything. I had a particularly close call in my anaconda when no less than 3 pythons and two anacondas engaging other NPCs broke off and flew straight through the thickest part of my allies (who vastly outnumbered the enemies) to very quickly take me down to 50% hull and blow out my thrusters, the high wake was only just in time.
Like I said, I am very careful in combat zones, even low intensity can get hot quickly if you aren't paying attention to your position, I lost an A-rated cobra in my early days because I isolated myself behind enemy lines and took the lesson to heart. This aggressive attention doesn't seem to be position dependent (I fully expect to get the brunt of the fire if I go blazing into the heart of the red dots), and it happens very suddenly.
For information, I never use turrets so those things ticking people off aren't an issue.
Thanks for any advice/tips/info.
I can only assume that there is some kind of threat built up and since I kill ships much faster than the NPCs I am building it up much faster than the NPC ships. If this is the case, is there a way to manage it other than resetting the instance? How exactly would you shed aggro?
This has been a problem since I started going in a vulture and even more of an issue in an Anaconda.
Don't get me wrong, I expect to get some attention, it's just that it is like a switch is suddenly flipped and despite being pummeled by greens, the reds want me more than anything. I had a particularly close call in my anaconda when no less than 3 pythons and two anacondas engaging other NPCs broke off and flew straight through the thickest part of my allies (who vastly outnumbered the enemies) to very quickly take me down to 50% hull and blow out my thrusters, the high wake was only just in time.
Like I said, I am very careful in combat zones, even low intensity can get hot quickly if you aren't paying attention to your position, I lost an A-rated cobra in my early days because I isolated myself behind enemy lines and took the lesson to heart. This aggressive attention doesn't seem to be position dependent (I fully expect to get the brunt of the fire if I go blazing into the heart of the red dots), and it happens very suddenly.
For information, I never use turrets so those things ticking people off aren't an issue.
Thanks for any advice/tips/info.