Engineers How do you get the Engineers' spinny-wheel to register a winning click?

I've been working with my unlocked Engineers as much as I've been able.

Now that I'm finally able to check out how they work, I see what people mean about the RNG.

I think everything that I'd say on the matter has been said already, so I'll just confine to two specific questions:

I click to stop the spinny-wheel whenever I'm able to. About half the time I feel like I hit it dead-on, but the marker backs up ( ! ) or jumps forward ( !! ) to indicate a miss.

Is there a trick to actually hitting the winning spots, or am I just clicking randomly vs. lag?

Also, what is the difference between the left- and right-most target spots and the ones scattered around the wheel?
 
Use the favors to get the effect.

I hadn't used that part of the UI yet. If I understand correctly, you'd have to go get another 60-100 sulfur (or whatever) to grind your way back up after doing so?

I'm pretty much rank 1 and 2 on several Engineers yet. Only just now giving it a try!
 
Ignore the experimental effect, that's easy to get. What is important is a good roll on the primary and secondary effects - damage, rate of fire, etc. Make sure you have enough materials, data and commodities for several rolls for each weapon.
Once you have a good result for the sliders, click adjust and select an experimental effect.
If you do fluke the experimental effect you want on a good roll, all the better.
Plan to take enough materials, data and commodities to get your reputation back up to grade 5. Repeat for each weapon. It takes a bit of planning, but you can get some good results without stressing about the RNG.
 
no trick. it is RNG system. The wheel of fortune is just a cream on the ICE. That you click before, between or after, it won't modify the result. Player have no hand on the RNG.
 
I hadn't used that part of the UI yet. If I understand correctly, you'd have to go get another 60-100 sulfur (or whatever) to grind your way back up after doing so?

I'm pretty much rank 1 and 2 on several Engineers yet. Only just now giving it a try!

Grinding back up to g5 following a favour is pretty mind numbing.

You're much better off getting enough materials for 3x g3 and g4 blueprints to get back up to g5. For Broo and Tod, the easiest blueprints are lightweight.

The primary components for these are useful to get and are pretty simple to find (trade ship convoys, anarchy if you wish to avoid the bounty, and emissions uss do the trick).

This approach means you can do 3-4 weapons at g5, with your chosen effect, in about 15 or 20 minutes tops. Less if you get lucky.

Just bear in mind that this approach means you'll also need to buy the commodities for the g3 and g4 blueprints. (cmm composite etc).
 
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Grinding back up to g5 flowing a favour is pretty mind numbing.

You're much better off getting enough materials for 3x g3 and g4 blueprints to get back up to g5. For Broo and Tod, the easiest blueprints are lightweight.

The primary components for these are useful to get and are pretty simple to find (trade ship convoys, anarchy if you wish to avoid the bounty, and emissions uss do the trick).

This approach means you can do 3-4 weapons at g5, with your chosen effect, in about 15 or 20 minutes tops. Less if you get lucky.

Just bear in mind that this approach means you'll also need to buy the commodities for the g3 and g4 blueprints. (cmm composite etc).

This. Although you can sell commodities/exploration data etc. to some engineers to get your rank back, crafting G3 and G4 modules is the quickest and easiest way back to G5
 
what you can often do is search the Engineer's planet for common materials like Nickel, Iron and Phosphorous which you can exchange for lvl1 mods and get the rep back up to lvl4, more than that though is painful I'd plan ahead if I were you and take enough for the Lvl4 mods to get you back to Lvl5. It's painful to have to go through the mods many time instead of just handing the materials in bulk but I guess this method is potentially a loop hole atm use it while you can imho.

The other important thing to note is if you do get an experimental effect (just not the one you want) asking for a favour only costs you 1 lvl instead of 2, so you might want to weigh that up even if the modded effects aren't the best.
 
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If I'm looking for an intended "side effect" (example, Corrosive shell), I stock up on enough materials/commodities to just "favor" them, and re-gain level 5 access (since it costs you two levels for each favor). It is a pain, but, you're guaranteed your desired side effect/bonus>

I spent hours making a little spreadsheet with all the stuff on it I need to do the above. Yes, it's all a bit of a PITA, but, if you're lucky enough to get a bonus on the wheel the first go, (happened once out of 400+ spins), it saves you the steps. My next one is G5 Railgun upgrades. I want to have plasma slug on them, but since I'm doing 4, that could mean re-ranking 4 times from level 3 to 5.

I find it easier to do the 3 L3 and 3 L4 upgrades to get back to 5. rather than do dozens of L1/L2 at 1-3% increase. That's why I plan ahead when I make the trip to an ENG, and take all the commodities I need for it all. Thank you Inara. :)
 
Guys, it's not a spinny-wheel, it's a retrophased oscilo-ultrasonic laser enhanced trans-tunneller. E-type to be exact. Don't you read the lore? You wouldn't expect FDEV to give you something as trivial as a spinny-wheel, would you?
 
Grinding back up to g5 following a favour is pretty mind numbing.

You're much better off getting enough materials for 3x g3 and g4 blueprints to get back up to g5. For Broo and Tod, the easiest blueprints are lightweight.

The primary components for these are useful to get and are pretty simple to find (trade ship convoys, anarchy if you wish to avoid the bounty, and emissions uss do the trick).

This approach means you can do 3-4 weapons at g5, with your chosen effect, in about 15 or 20 minutes tops. Less if you get lucky.

Just bear in mind that this approach means you'll also need to buy the commodities for the g3 and g4 blueprints. (cmm composite etc).

Came here to say this.

Also recommend EDengineer to auto manage your materials, letting you see what to collect and what you can dump.
 
Grinding back up to g5 following a favour is pretty mind numbing.

Ugh. I flew to Todd to upgrade my Vulture, forgetting that I traded rep for favors earlier. Then I got stuck there, bounty hunting to rebuild rep, with a hold full of the commodities I needed for the upgrade, which meant, of course, every pirate NPC was all over me for all that tasty cargo (FD, please come up with a less stupid expression for cargo). Anyway, never again! I just try to get a good base result and some nice secondaries, and call it good.
 
I hear sacrificing a chicken on a full moon and uttering a prayer to Baphoment results in a better chance of getting a result.
 
Thanks for all the replies! I'm still going to be on the uptake for some basic grinding materials for a while, so I suppose I'll just carry them to gamble on the Wheel of Modification instead of jettisonning them anymore.
 
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