I run out of things to do so I widen my objective lens a bit and try things I wouldn't otherwise try if the things I wanted to do actually worked as intended.
Recently I have looked into doing the Guardian unlocks, but the silly arcade style way of doing it turned me off so much that, even though I went to that planet in that system, I quickly aborted the attempt at the unlock and instead gathered mats on the little sister planet and the one just up the street from it.
Then I headed back to the bubble to look at messing with some damaged stations, but wanted to find a mat trader first however my gal map did not show anything in my area, nothing. I had to use a 3rd party tool to find one. By the time I found one, I realized my pinned blueprints disappeared and I didn't know which mats I really needed any longer.
I looked at the mission board to see request to haul 5K tons of this or that for silly amounts of money (sensible if you have a wing of 3 or 4 ships which is obviously the intent). Other missions were to go kill a billion of this or that faction for about 32 dollars and some change. Of course my "kill a billion enemies" ship is 25 million dollars away.
There's of course planetary scan missions that require the use of an SRV. I like the SRV ok but anything that involves using it is too involved for a single low paying mission. I better get some G5 mats from it and not just 2 - 5. There were also begging "missions" where I could, of my own volition, give away millions for absolutely no reason since I am fully ranked. I know they give the money back in really lopsided hauling missions like "haul this toothpick to that guy in the corner for 2 million" and they offer about 4 or 5 of them stacked, at which point you realize why they are in such bad shape to begin with - they beg for donations then overpay through the nose until they lost it all. "MEDICAL EMERGENCY!!!"... sure bud. If you didn't pay 10 million to get 2 tons of bauxite to point b, you'd be all set.
I go check the passenger screen. Oh look, someone wants to go see the twins. Then there's a desire to visit the beacon at Jaques. Nothing like taking a slow boat to Australia to see a radio tower, then take the slow boat back... and pay 50 million for the trip. Actually I could probably be in Australia IRL by the time I could make it to Colonia and back in the game. There's a sightseers, they only want to go 1200ly and see 4 different systems. Surely those will stack. for 4m credits, you cannot beat it.
So I look at the shipyard... 6 ships, standard offering, nothing in outfitting to give anyone a reason to buy one of the ships. I could fly to more fruitful systems that have all the goodies, but then there I would be, with all my toys in the high population system scanning signal sources and looking for materials for unpinned blueprints for ships I have no reason to own.
I guess I like to do a lot of stuff.
Recently I have looked into doing the Guardian unlocks, but the silly arcade style way of doing it turned me off so much that, even though I went to that planet in that system, I quickly aborted the attempt at the unlock and instead gathered mats on the little sister planet and the one just up the street from it.
Then I headed back to the bubble to look at messing with some damaged stations, but wanted to find a mat trader first however my gal map did not show anything in my area, nothing. I had to use a 3rd party tool to find one. By the time I found one, I realized my pinned blueprints disappeared and I didn't know which mats I really needed any longer.
I looked at the mission board to see request to haul 5K tons of this or that for silly amounts of money (sensible if you have a wing of 3 or 4 ships which is obviously the intent). Other missions were to go kill a billion of this or that faction for about 32 dollars and some change. Of course my "kill a billion enemies" ship is 25 million dollars away.
There's of course planetary scan missions that require the use of an SRV. I like the SRV ok but anything that involves using it is too involved for a single low paying mission. I better get some G5 mats from it and not just 2 - 5. There were also begging "missions" where I could, of my own volition, give away millions for absolutely no reason since I am fully ranked. I know they give the money back in really lopsided hauling missions like "haul this toothpick to that guy in the corner for 2 million" and they offer about 4 or 5 of them stacked, at which point you realize why they are in such bad shape to begin with - they beg for donations then overpay through the nose until they lost it all. "MEDICAL EMERGENCY!!!"... sure bud. If you didn't pay 10 million to get 2 tons of bauxite to point b, you'd be all set.
I go check the passenger screen. Oh look, someone wants to go see the twins. Then there's a desire to visit the beacon at Jaques. Nothing like taking a slow boat to Australia to see a radio tower, then take the slow boat back... and pay 50 million for the trip. Actually I could probably be in Australia IRL by the time I could make it to Colonia and back in the game. There's a sightseers, they only want to go 1200ly and see 4 different systems. Surely those will stack. for 4m credits, you cannot beat it.
So I look at the shipyard... 6 ships, standard offering, nothing in outfitting to give anyone a reason to buy one of the ships. I could fly to more fruitful systems that have all the goodies, but then there I would be, with all my toys in the high population system scanning signal sources and looking for materials for unpinned blueprints for ships I have no reason to own.
I guess I like to do a lot of stuff.