How do you plot your routes ?

I'm currently using this method: pick a direction, then rotate the map in the exact opposite direction, zoom out until I hit roughly 1000ly away. Select star in that area, click calculate route, course set over the next 1000ly. If only we could save our routes between sessions.
 
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Normally I do something similar. I will have a destination system, so I'll have that ready to cut & paste in, select it. Then select my current location, so the map scrolls back, then rotate the map so they are lined up. Then I'll use the keyboard to rotate the map up (t), zoom out then use forward (w) to go about 1000 ly towards the direction I want. Using the keyboard this way ensures the horizontal direction stays fairly consistent. Typically I'll have interesting star types filtered and either select on near my destination OR just pick one close to the start of the route. Sometimes I'll plot a journey of "interesting" star types along a big chunk of the route then do them in order.
 
I use the same method as CMDR DoubleSkulls. Then once another leg has been plotted I make a note of it, so if I don't get there in that session I can select it the next time I'm back on and continue along my merry way.

Although I also move up & down as I move forward and stop for anything interesting.
 
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Not sure why, but when plotting I like to move the camera down low, zoom out just a tad, then press forwards so it's almost like I'm "flying" through the stars in the Galaxy View. It's probably a bit handier too than zooming out then selecting a star ~1KLy away, as you get to see the stars in between and - by their colour coding - whether they're scoopable or not.
 
I tend to use the grid co-ordinates.

Say im at: 500, 2000, 4000 and I want to get to 700, 1500, 12,000

I will fly to 500, 1500, 4,000 lining up the X and Z so that I can plot directly along the Y gridlines in 1000Ly chunks (obviously if i want to avoid a brown dwarf field or whatever I'll adjust but this is my go-to tactic).
 
One...system....at....a....time.

Truly.

That's how I do it. I've covered upwards of 5.4k LY towards the Rim in this fashion.
 
I decide in which direction I want to go using some feature of the galactic disk (or a nebula, etc) as the way point. Then jump to the next nearby system in that general direction. Honk, SC, scan,SC,scan,... repeat. One system at a time.

It's not the destination that matters, it's the journey.
 
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Some have interesting things to look at too =D

Eclipse.jpg
 
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Zoom out, and then click and drag both mouse buttons in the direction i want to go. Zoom in and select a system of choice.
 
Not sure why, but when plotting I like to move the camera down low, zoom out just a tad, then press forwards so it's almost like I'm "flying" through the stars in the Galaxy View. It's probably a bit handier too than zooming out then selecting a star ~1KLy away, as you get to see the stars in between and - by their colour coding - whether they're scoopable or not.

This is what I do after I have selected a navigational waypoint from interesting location or direction. Zoom out maybe tad more than a tad and then find the 1000 ly mark. This way I can see if anything interesting happens to be right on the way. After plotting the route, I tend to zoom over and around the route to find possible 200-500 ly detours.
 
One...system....at....a....time.

Truly.

That's how I do it. I've covered upwards of 5.4k LY towards the Rim in this fashion.

I've used that for quite long spells where I want to explore an area. Its much better for targeting specific star types and/or interesting phenomena. If you want to get somewhere in a hurry then having to plot every jump manually will take a long longer in real time - and take more jumps - than letting the route plotter do it for you.
 
Well, here's what I've worked out. Since I'm heading for Sgr A* right now, I type the name into the search box, then select that when it pops up. Use the little arrow by current system box to zip the screen back to where I am. Wiggle the view around until I can see the destination system. Then click on a star that looks farther away from the current system, and nearer the target. Just click on it, don't select it. The view zooms forward some (usually only 30 ly or so). Then pick another star and zoom forward, then another, etc until you're just under 1000 ly away, select the new star and plot a route.
Also, write down the intermediate target so if you get disconnected you can just search for it and re-plot your route to there, instead of starting all over.
 
That sounds very time consuming. I take it you know that plotting the route re-plots the whole route? i.e. you aren't putting in way points. See the OP and my first post in this thread for much quicker methods. Just zooming out, going 1000 ly in the right direction and selecting stars is much more efficient.
 
You don't plot the route every time, or even select that star. Just click on it, and the POV zooms. When you find a star that's far enough way, then select it and plot a route. It takes maybe 2 minutes.
When I try to zoom out 1000 ly, it takes me much longer to fiddle the view around and find a star I can click on, plus I frequently end up going off in the wrong direction, too far up/down, left/right.
 
I decide in which direction I want to go using some feature of the galactic disk (or a nebula, etc) as the way point. Then jump to the next nearby system in that general direction. Honk, SC, scan,SC,scan,... repeat. One system at a time.

It's not the destination that matters, it's the journey.


Indeed this is similar to my method, pick an end point I wish to go to, and then using fastest route, plot a course to about 500 - 750 LY out and then as I am heading out, as I get to about 400LY mark I start to look for undiscovered systems to get off the already discovered paths, often going up or down a few hundred LY in fast route mode until I start to see a definite drop in already discovered systems and switch to the most economical route then replot and follow that, deviating to any systems that get my attention as I often look 'around' my plotted course at other systems etc... little deviations to those for a scan and away we go again almost always at most economical... unless its a band of unscoopables and then I tend to manually plot a path through towards scoopable stars


I would love it if they added the following to the game :
Saved route (the option to save and load the plotted route between sessions)
Saved settings, the map display settings configuration saved as you last set it
 
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I am heading to the Sagittarius A*, so that sets my general direction.

I've set my galaxy map to show only interesting stars (not the scoopable ones)

Then scroll along the map until an interesting star turns up on my route.

Jump to that, scanning and refueling at the other stars along the way.
 
At the momernt I am just going one system at a time. Look in the Galmap and choose a nice looking star and go there.

Living the wanders life in space :D
 
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