Engineers How does engineering work?

So I was wondering what the process is for engineering a FSD. I know it requires materials and rep. What I don’t know is the grade of engineering locker behind rep, how is rep gained, and how does the grade of engineering work. As in do I need to do a 2nd grade to be able to apply a 3rd grade fsd engineer boost. I’m half way back to the bubble so if there are any materials I need besides scans what are they?

I know there is probably a post already about this but I am not able to find one from my quick run look at threads.
 
I strongly recommend inara. It'd be a nightmare keeping track of stuff without it. If you're playing on PC, I'd also recommend ED Market Connector. It's an app that syncs your inventory with the Inara site, so you can see how many upgrades you can craft and what you need for the next grade etc.

Generally, once you gain access to an Engineer and unlock them (see the inara link for how to unlock each engineer), then you can start crafting. By and large you gain rep by crafting modules, and with some engineers there are other methods - selling commodities or exploration data at their station. This lets you climb up the Engineer grades/rep.

If you're Engineering a new (previously un-Engineered) item, you have to go up through the grades for that piece of equipment each time. Need to Engineer five multi-cannons? That's 5 times Grade 1..5. If you have modules Engineered via the old system, it lets you start at one grade lower (i.e. if you had a thruster upgraded to G5 in the old system, you can immediately do a G4 upgrade, you don't have to start again at 1.

You don't exactly have to complete one device grade to get to the next. You can generally skip onto the next grade once you're about (not sure exactly) 1/2 or 2/3 way to the next grade. It's your choice then if you complete the current grade or skip onto the next one.

The Materials Traders are a god-send. If you discover any "Very Rare" materials out there, scoop them up. Even if you don't need those ones, the higher grade materials are very good for exchanging. Also, target ships everywhere you go and scan them as they pass. Doesn't cost you any time, but you get a lot of data materials.
 
So I was wondering what the process is for engineering a FSD. I know it requires materials and rep. What I don’t know is the grade of engineering locker behind rep, how is rep gained, and how does the grade of engineering work. As in do I need to do a 2nd grade to be able to apply a 3rd grade fsd engineer boost. I’m half way back to the bubble so if there are any materials I need besides scans what are they?

I know there is probably a post already about this but I am not able to find one from my quick run look at threads.

Scan everything, collect everything while playing the whole game. You'll always have what you need, maybe with an occasional quick trip to the mats trader.
 
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