How does one use Extended mode????

I have tried and tried.
I run it, with the dk2 screen in portrait mode
and all I can see is part of the game when I drag it over
is part of the game on one lense and part of the game on the other,
with a gap in the center.
What am I doing wrong?

PS happens when I run Rift demos too in extended.
Direct works fine.
 
On graphics options make sure you select the monitor number that is associated to your oculus rift, then the gane will show on the DK2 :) you also have to select oculus rift as the 3D mode
 
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For me, extended desktop to DK2, landscape inverted mode works best, and set Elite to use DK2 in the 3D settings.

I use the old 0.5 runtime.
 
One simply doesn't use extended mode... One goes through months of training to perfect the technique and even then the pass rate is only 0.5 percent.

Firstly one opens the rift mode panel to regular desktop monitor. One positions it left of center perhaps.

One then enables extended mode.

One puts Oculus on head and then one squints through one eye or the other to navigate to the icon for game.

Icon must be within easy reach of the small viewing area through oculus. Thus it is prudent for one to drag all necessary icons to the area you can reach in extended mode through one eye.

I can use extended mode with some ease now but only because I am one of the lucky 0.5 percent who completed training.
 
Um....how do you accomplish that good sir?!?

In Oculus Runtime 0.5 select extended mode from the display mode window:

oculus4.png

oculus-rift-gta-5.jpg


If you do not have that option then you are running the incorrect runtime - you need runtime 0.5

After you have chosen that you need to ensure which ever GFX card you have is also running in extended mode. NVidia cards need the following option in the NVidia control panel enabling:

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Then you may need to rotate the DK2 for the picture to display correctly:

2014-08-27-Nvidia-Control-Panel-for-Rift-DK2-in-Extended-Desktop-Mode-Rotation.jpg
 
Nothing fancy. I have a normal 1080p monitor and my DK2 on extended. In ED setup/grahpics i have the settings show the game on montor 2.
After that it just starts on the DK2 every time. I use 0.5 runtime

That is how I tried to set it up.
But I can't run anything in extended mode.
I am using sdk 0.5.0.1, can't get anything to work in extended mode.

Could it be the firmware blocking it? I have updated firmware.
 
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That is how I tried to set it up.
But I can't run anything in extended mode.
I am using sdk 0.5.0.1, can't get anything to work in extended mode.

Could it be the firmware blocking it? I have updated firmware.

Can you see your desktop wallpaper on the DK2 when it is in extended mode and no game is running, is it the correct orientation and resolution? What happens when you launch ED with Oculus mode enabled in the graphics options? I assume you have which ever screen number the DK2 is selected in the graphics options also?
 
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Can you see your desktop wallpaper on the DK2 when it is in extended mode and no game is running, is it the correct orientation and resolution? What happens when you launch ED with Oculus mode enabled in the graphics options? I assume you have which ever screen number the DK2 is selected in the graphics options also?

Yes, I can see the desktop(or at least part of it). Any time I try to use extended mode, when I drag the window to the rift, the image looks like if I were to look at it crosseyed.
 
Dont drag anything.

Instead, when you have ED running on the screen, go into options/graphics and change it (right above resolution) to run on the secondary monitor
It then pops over to the rift, and you have 10 sec to verify that you want to keep the settings, or it reverts back to the screen.
 
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Yup you should be in fullscreen mode with a res of 1920x1080, enable oculus mode in the 3D options, and then choose whichever monitor your oculus is, if its the secondary display choose that, if not choose primary. All those options are in the graphics options menu. As the previous poster mentioned, you need to hit apply, then you have 10 seconds to click keep changes.
 

mxcross2002

M
when i changed to windows 10 i had to change the rift to landscape flipped for it to work
also make sure you have extend these displays ticked in display settings
you may have to play around with landscape and portrait a bit

oh and do not pick oculus as your main display
 
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Yes, I can see the desktop(or at least part of it). Any time I try to use extended mode, when I drag the window to the rift, the image looks like if I were to look at it crosseyed.

Keep the rift on and enabled, go to your screen resolution and set it to Portrait or Landscape, depending on what you need. It takes some tweeking but apply and see if that changes it. Your Extended DK2 is acting like a personal second virtual monitor type thing. Also, the newest versions for Oculus has failed to give you extended so make sure you're using the version 0.6 which is found in the oculus download section there are many versions I have them all but 0.6 is the latest Elite is allowing. Once again the double vision is due to your landscape or portrait settings under the DK2 Screen resolution so change that and report back in. hope this helps.
 
Also, the newest versions for Oculus has failed to give you extended so make sure you're using the version 0.6 which is found in the oculus download section there are many versions I have them all but 0.6 is the latest Elite is allowing.

I would not recommend this at all. Frontier support runtime version 0.5 not 0.6, besides this when I tested 0.6 it caused horrid distortion when looking around and seemed to make Elite's head tracking behave differently, as if some kind of neck model was causing the camera to move forward when looking down, certainly not as natural as headtracking was in the supported v0.5.

If you are having problems I'd stick with the runtime Frontier actually supports.
 
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