Greetings!
As it is widely known, determining your speed and your precise movement vector isn't the easiest nor clearest thing to to in E: D. Generally, the shown speed seems to apply to the direction you go into the fastest, at least if you think that you go partially into the direction you point your nose at (ends ultimately with the movement vector, which has to be guessed). Add thrust into a direction = change movement vector as long into that direction, until it equals your desired way to go to. There, FAoff in a nutshell.
But be that as it may. The whole gets even more confusing when there are two measurements for velocity, each showing different values! The one doesn't change (normal speed-o'-meter), the other changes as you change direction (save-to-exit bar). I totally ignore that it only happens in magical super cruise, where you defy everything that weird German said somewhen.
I must ask thus: how fast am I really going? And where? And why?

As it is widely known, determining your speed and your precise movement vector isn't the easiest nor clearest thing to to in E: D. Generally, the shown speed seems to apply to the direction you go into the fastest, at least if you think that you go partially into the direction you point your nose at (ends ultimately with the movement vector, which has to be guessed). Add thrust into a direction = change movement vector as long into that direction, until it equals your desired way to go to. There, FAoff in a nutshell.
But be that as it may. The whole gets even more confusing when there are two measurements for velocity, each showing different values! The one doesn't change (normal speed-o'-meter), the other changes as you change direction (save-to-exit bar). I totally ignore that it only happens in magical super cruise, where you defy everything that weird German said somewhen.
I must ask thus: how fast am I really going? And where? And why?
