Engineers How Have Your Ships Changed?

So... after running away like a frightened schoolchild more times in the last few days than I like to count, I have revamped my Python to a more... Engineers build. But I am still in a quandary. I am wondering the stars looking for Sulfur, broken ship parts and chlamydia while trying to keep my ship together!

With my total worth less than 200million, I am not rich enough to lose a whole lot ships but with that in mind...


Take a look and dissect.

Anyone else start putting a whole lot of other stuff on their ships?
 
I've put the Corvette up, as I was running it on a mid-grade combat build.. Which is not properly viable at the moment. My Python and Viper Mk. IV have become my go-to ships.. Both are fitted less for combat (which is what I normally do) and more for multi-role. I've added wake scanners, KWS and both exploration scanners as well as vehicle bays and cargo holds and other things.
 
Ok most of the stuff looks ok. Bearing in mind I'm no combat expert I have a couple of criticisms. Why only 6C thrusters? The Python isn't the quickest or most agile so you really want to upgrade to 6As before you start using engy upgrades on them. The other point is the complete lack of anti missile utility. I'd swap one of the shield boosters for an ECM or Point Defence Turret. I'm sure other people will make some more suggestions.
 
Ok most of the stuff looks ok. Bearing in mind I'm no combat expert I have a couple of criticisms. Why only 6C thrusters? The Python isn't the quickest or most agile so you really want to upgrade to 6As before you start using engy upgrades on them. The other point is the complete lack of anti missile utility. I'd swap one of the shield boosters for an ECM or Point Defence Turret. I'm sure other people will make some more suggestions.

^ Seconded :)
 
I used to fly a fast ship, nimble and specialized for combat. It was fun.
And now, I am flying a Python brick with hangar, collectors and cargo racks full of junk...
 
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