Firstly, great game. I'm really enjoying it. I was massively involved in the modding community for JPOG back in the day, specifically focused with dinosaur behaviour. I could talk about ideas for that for ever on what I really would like tweaked or changed, but I feel I really need to highlight a solution for herbivore grazing and why it's such an issue not having it.
I would spend countless hours on site B mode with JPOG. Not for park building. But for letting the dinosaurs run free. Seeing how they interact, form packs and survive. A living eco system. This is an impossibility right now for a few reasons, but the largest one is lack of herbivore grazing.
I understand it's a gamplay mechanic with restocking the feeders. Makes perfect sense. But please consider adding a gene custom option at end game that allows herbivores to digest flora. Then this enables an AI tweak to turn trees into food item for herbivores with this gene enabled.
That or just give me an option to turn this on for sandbox mode!
I would spend countless hours on site B mode with JPOG. Not for park building. But for letting the dinosaurs run free. Seeing how they interact, form packs and survive. A living eco system. This is an impossibility right now for a few reasons, but the largest one is lack of herbivore grazing.
I understand it's a gamplay mechanic with restocking the feeders. Makes perfect sense. But please consider adding a gene custom option at end game that allows herbivores to digest flora. Then this enables an AI tweak to turn trees into food item for herbivores with this gene enabled.
That or just give me an option to turn this on for sandbox mode!