OK, ignoring the issue of the CZs not working, since it's my thread, let's steal it. I have a table on BGS states that covers what it takes to succeed for each state. It may be dated, but it states categorically that only combat actions contribute to the success of a war state. Is there any chance that the conflicts you've won running missions/scenarios have been elections? In elections combat actions and missions do NOT contribute to success, only normal missions and scenarios.
100% confident. If it's dated, I'd suggest that it's a pre-3.3 table.
This isn't a casual observation; missions and scenarios are the primary strategy my group uses for winning wars in systems with no organic rearm/repair facilities, or where the CZs themselves are not close to any facility (1,000's of Ls away)... meaning it's too inefficient to fight in the warzones.
But don't take my word for it.
Hello Commanders, We wanted to give you an update on the current state of the Background Simulation and detail some changes we are going to be implementing in an attempt to combat some of the issues that have been flagged up. Before that, we would like to thank all of your who shared your...
forums.frontier.co.uk
Balancing player actions for War/Civil War
- Winning Conflict Zone objectives is the most obvious way to help win a war.
- Most combat missions, combat bonds, bounty hunting and violent crimes will all contribute towards a War or Civil War.
Balancing player actions for Elections
- Players need to concentrate on non-combat actions that positively affect their chosen faction, while avoiding positive actions for the opposing faction. You can also provide negative economic actions onto the opposing faction.
- Non-combat missions, commodity trading (and smuggling), search and rescue work, selling exploration data and helping out with scenarios at installations and megaships are all good ways to contribute towards an Election.
Frankly, not the first time FD have mis-announced the functions of the BGS... as above, we've won plenty of wars with nothing but Scenarios, so that's missing, and "Combat Missions" actually means "wartime missions" which includes delivery, surface scan and courier missions.
But it's pretty explicit that missions work for both elections and wars.