How many kills to Elite status?

Who's made it to Mostly Harmless and beyond yet? When did it tick over? Maybe we can get some idea of linear vs. logarithmic scale if anyone has that info.
 
I don't think it's working right now. It will be a lot higher than previous games though. Some people here have 7000 odd kills and are still harmless or mostly harmless.
 
A few have mentioned reaching Mostly Harmless. I think it was something like 400 kills in Beta 2 to get there, from what they said. Still 150 kills to go for me to actually confirm that, though.
 
Unlike the previous games I rember DBOBE mentioning that there will be other ways to get to elite status other than just the number of kills you've made. Unfortunately I can't remember if it was on a thread here or in an interview or in a dev diary or newsletter that this was mentioned.
 
Unlike the previous games I rember DBOBE mentioning that there will be other ways to get to elite status other than just the number of kills you've made. Unfortunately I can't remember if it was on a thread here or in an interview or in a dev diary or newsletter that this was mentioned.

It's in the DDA ;) The one on Reputations and Rankings - can't link as on mobile connection.

The pure Elite rating (from kills) is as it always was - number of pirates killed, with the number as yet unspecified in the DDA. Trade, wealth, diplomacy, negotiations and a few other things are mentioned in the DDA as alternative routes.
 
Here we go.

Becoming Elite - Ratings
  • The “Elite” rating is a combat rating based on the number of successful pirate kills by a pilot. To get this rating requires a great deal of dedication. Additional routes to an “Elite” rating and that coveted membership were introduced in 3290.
  • Three new possible “Elite” rankings, in addition to the combat effectiveness rating (still based on number of kills using a player rating and ship formula) now cover new key areas:
    • Wealth: profit over accumulated net worth (though both values are taken into account)
    • Influence: based on contacts and successful negotiations or diplomacy.
    • Knowledge: acquisition of data, particularly through exploration.
  • Getting the Elite rating (in any of the four rankings) automatically gets you into the exclusive “Elite Federation of Pilots” – and being a member of the Elite federation confers many privileges. It is also possible for pilots without the “Elite” rating to gain admission to the EFP, but access to the organisation is extremely difficult: one must show extraordinary promise as a pilot to be admitted.
    • The pilot ratings are displayed openly if the pilot selects their rating to be public
    • If the player selects their rating to be private then it is only revealed via a scan
  • These values never decrease
  • Once admitted the pilot will be awarded a badge including the “Elite” logo, but with their current rank below. It is expected the majority of these will be “Elite: Dangerous” and “Elite: Deadly”. Those with an “Elite” rating get the original, unadorned badge.
  • The different ratings have their own badge colour
  • Once admitted to the EFP, elite missions/events become available to the event generator
  • Successful resolution of elite missions/events will increase a hidden elite value
  • In general, elite missions/events are not tied to any particular location or gameplay area, and are given context as having come through the EFP’s good offices (see the Pilot’s Federation document for more detail)
  • There will be missions available from the EFP to non-members, and will be presented as tests that will help gain admission. Elite missions/events are more likely to be generated for pilots with suitable reputations in specific areas (mercenary, bounty hunting, assassination, smuggling)
  • When the elite value is high enough a commander is invited to join the Elite Federation
  • Elite level missions will be unlocked once the commander has entered the Elite federation to give them new content to experience
 
So I guess that the reason nobody's progressed beyond harmless (or at least nobody appears to have progressed beyond harmless) is because nobody's a member of the federation yet, presumably because the missions to join it haven't been enabled.
 
It is working, I am mostly harmless right now. Didn't realize it at first, but I guess it was at 350-400 beta 2 kills (forget about your beta 1 stats, they do not count).
 
There's a message somewhere on here, probably one of the stickies which intimated that Combat Status would only be one of the areas in which you could earn titles.

Which is nice.
 
So I guess that the reason nobody's progressed beyond harmless (or at least nobody appears to have progressed beyond harmless) is because nobody's a member of the federation yet, presumably because the missions to join it haven't been enabled.

The Federation has nothing to do with the Pilot's Federation, which is a separate entity that seems to exist for the primary purpose of recording how many people you have pewpew'ed to death, and giving you an amusing title based on that.

The Federation is a large corporate political entity that governs a number of systems, and enjoys using waves of shieldless fighters to win its arguments.
 
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