How many people have you been able to cram into a park?

This started out as an experiment to see how CPU and GPU assets are utilized as population increases. I started out creating a scenario with everything pushing more people into the park. The spawn rate was cranked and I had 11 spawn points. At around 5000 peeps the GPU started to be utilized less and less, but the CPU wasn't being used any more. All my temps were extremely stable after this point. GPU was 33-35 C and CPU 43-48 C. The fps started to drop at this point as well. At around 15000 peeps the fps dropped to the 4-5 range and stayed that way all the way up to 37000. The interesting part is that my CPU was not being pushed any harder to maintain the fps value. My GPU went into normal mode (clocks were dropping as if I wasn't playing a game). This struck me as odd. I don't know if this is by design or something the devs haven't looked into when going to ridiculous numbers.

Anyway, I reached just over 37000 peeps in the park before it finally started to level off. I am sure I can build more in the park in order to attract more. In the pictures all the paths are max width and it still looks like Disney World on a major holiday on every single path. I am interested to hear how many you guys have reached as well.

Computer Specs for this run:
i7-5930k
EVGA X99 Classified
EVGA 1080ti Elite
Samsung 960 Evo NVMe SSD
32GB Gskill RAM
Custom water cooling loop
 

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Well I finally reached 50,000 peeps in the park. I don't know if the game will go much higher or not. It seemed to hit the limit rather quickly instead of the usual tapering off.Screenshot (9).png
 
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