i wouldn't call any of my ships completely engineered. but, those listed below are heavily engineered to fit my needs.
Corvette---PVE Conflict Zones
Cutter---armored hauler
Anaconda---PVE merchant marine
Type-10---PVE universal miner
Type-9---PVE inter-system trader
Type-9---unshielded intra-system trader, port to FC
FAS---PVP and PVE bounty hunter
FAS---Thargoid hunter
Gunship---PVE dakka gunboat
FDL---PVP and PVE bounty hunter
Python---PVE small port trader
Python---unshielded trader, small port to FC
Krait MKII---small port trader and salvage ship, both legal and illegal
Krait Phantom---built for mining currently
Type-7---laser miner
Courier---courier missions and emissions collector
Type-6---small port trader, still one of my favorite ships
Asp---explorer, not used much anymore
DBX----explorer and bubble jumper, just a fun ship to flit around in
i think that's all the engineered ships i have. everyone has at a minimum, dirty drives, extended jump range, and some hull mods. i'm too lazy to dive in any deeper into what they all have.