It was a simple question I asked elsewhere but didn't get an answer so I'm throwing it out there:
How much credits per hour or day should a player be allowed to earn?
How much cash reserves should a player be allowed to have?
I'm only asking because apparently this concerns quite a lot of the player base.
Genuinely I am interested because there is definitely a "too much", allowing some players to proceed at an insane rate, but logically if you decide there is a "too much" then you also need to define what is "enough"?
How much credits per hour or day should a player be allowed to earn?
How much cash reserves should a player be allowed to have?
I'm only asking because apparently this concerns quite a lot of the player base.
Genuinely I am interested because there is definitely a "too much", allowing some players to proceed at an insane rate, but logically if you decide there is a "too much" then you also need to define what is "enough"?
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