Amount of Storage | 10 unit cost |
10 | 1250000 |
20 | 1562500 |
30 | 1953125 |
40 | 2441406 |
50 | 3051758 |
60 | 3814697 |
70 | 4768372 |
80 | 5960464 |
90 | 7450581 |
100 | 9313226 |
110 | 11641532 |
120 | 14551915 |
130 | 18189894 |
140 | 22737368 |
150 | 28421709 |
160 | 35527137 |
170 | 44408921 |
180 | 55511151 |
190 | 69388939 |
200 | 86736174 |
210 | 108420217 |
220 | 135525272 |
230 | 169406589 |
240 | 211758237 |
250 | 264697796 |
260 | 330872245 |
270 | 413590306 |
280 | 516987883 |
290 | 646234854 |
300 | 807793567 |
I'd quite like that but I like the idea of having a home station a lot (I want to read my home's news when I'm away) - kinda curious how many would be happy with being bound to one location like that and having to move (I love it)Easy.
- Make people buy some storage at any station
- Price for 10 storage units is basic
--- Can store 10 pieces of equipment (components), or
--- Can store 10 stacks of materials (up to say 10 per stack), or
--- Can store 10 commodities (up to say 10 per stack), or
--- Some combination of the above
- Additional 10 storage units cost exponentially more.
- Can only store things at 1 location (as really behind the scenes it's bound to your commander with a pointer to where in the galaxy)
Then it's up to the commander - want more ? Buy it !
Easy.
- Make people buy some storage at any station
- Price for 10 storage units is basic
--- Can store 10 pieces of equipment (components), or
--- Can store 10 stacks of materials (up to say 10 per stack), or
--- Can store 10 commodities (up to say 10 per stack), or
--- Some combination of the above
- Additional 10 storage units cost exponentially more.
- Can only store things at 1 location (as really behind the scenes it's bound to your commander with a pointer to where in the galaxy)
Then it's up to the commander - want more ? Buy it !
I'd quite like that but I like the idea of having a home station a lot (I want to read my home's news when I'm away) - kinda curious how many would be happy with being bound to one location like that and having to move (I love it)
Hah kinda savage, I like it - but did you really mean 3000 cargo items?Updated the post with a sample table based on 1.25m initial cost for the first 10 units; then an incremental of 25% per additional 10 units. Idea being to keep the amount stored down as it becomes more and more expensive.
^^This^^You don't need module storage or cargo storage. All you need is an easy and officially supported way to transfer cargo and modules between any two ships that are in the same station, along with the ability to put a ship into storage with its cargo intact. At that point the ships themselves become the storage and you don't need to calculate an appropriate cost for storing stuff because it's already built into the cost of the ships.
This to me is the most sensible and practical solution and it constrains the hoarding nicely. There are already mechanics to store the ship configuration, it just needs adding to (just - hah!)You don't need module storage or cargo storage. All you need is an easy and officially supported way to transfer cargo and modules between any two ships that are in the same station, along with the ability to put a ship into storage with its cargo intact. At that point the ships themselves become the storage and you don't need to calculate an appropriate cost for storing stuff because it's already built into the cost of the ships.
You don't need module storage or cargo storage. All you need is an easy and officially supported way to transfer cargo and modules between any two ships that are in the same station, along with the ability to put a ship into storage with its cargo intact. At that point the ships themselves become the storage and you don't need to calculate an appropriate cost for storing stuff because it's already built into the cost of the ships.