45 seconds per system.
That's the minimum amount of time it takes to charge the FSD and jump to the next system manually. It's a very reasonable amount of time.
How many systems? Total distance divided by the transferred ship's FSD range, naturally.
How expensive? 0,0005% ship cost per system jumped.
Two typical examples:
Cobra Mk III - 15M ship with 25ly FSD transferred over 100 LY -> Cost = 30,000 cr, Time = 3 minutes.
Python - 150M ship with 20ly FSD over 100 LY -> Cost = 375,000 cr, Time = 3,75 minutes.
Low-FSD fighter transferred over the bubble:
Eagle - 5M ship with 15LY FSD transferred over 300 LY -> Cost = 50,000 cr, Time = 15 minutes.
Kitted-out Anaconda transferred to Jacques Station:
Anaconda - 1B ship with 50ly FSD over 22,000 LY -> Cost = 220,000,000 cr, Time = 5,5 hours.
I think these results are balanced, reasonable and won't break the immersion for 75% of the player base (judging by the polls on the forum).
That's the minimum amount of time it takes to charge the FSD and jump to the next system manually. It's a very reasonable amount of time.
How many systems? Total distance divided by the transferred ship's FSD range, naturally.
How expensive? 0,0005% ship cost per system jumped.
Two typical examples:
Cobra Mk III - 15M ship with 25ly FSD transferred over 100 LY -> Cost = 30,000 cr, Time = 3 minutes.
Python - 150M ship with 20ly FSD over 100 LY -> Cost = 375,000 cr, Time = 3,75 minutes.
Low-FSD fighter transferred over the bubble:
Eagle - 5M ship with 15LY FSD transferred over 300 LY -> Cost = 50,000 cr, Time = 15 minutes.
Kitted-out Anaconda transferred to Jacques Station:
Anaconda - 1B ship with 50ly FSD over 22,000 LY -> Cost = 220,000,000 cr, Time = 5,5 hours.
I think these results are balanced, reasonable and won't break the immersion for 75% of the player base (judging by the polls on the forum).
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