Last night i was at about 2.5kly away from Colonia in my trusty T9, which i had hauled there from the bubble.
Then there was curiosity about those overcharged jumps. I really just wanted to try it and it worked better than expected. 82ly with a T9 in just one leap, thats something.
I checked out and bookmarked myself a line of Neutrons to Colonia and started my own little neutron-Highway project. About half way into the route somewhere around jump 12 or 15 i got curious again ...
Up until now i had always steered away from the Neutron and skimmed along the flares just about two 3rds away from the star itself. The ship would fly into the vortex, charge its fsd and then be spat out with some turbulences at the end of the flare.
I wondered if i could enter the vortex from it's end at minimal speed and turn around and leave once i had my overcharge. Turns out you can't. In fact it does what every vortex does - which by the way i should have thought of in the first place - and sucks you in.
So i entered the vortex at around 50km/s and as expected my ship is thrown around by those turbulences. As one can imagine, the T9 doesn't exactly handle like a vw golf but more like a schoolbus. With no tires. On plain ice. At the speed of sound. Oh and there is no steering wheel, just an anchor with no chain.
Yeah that's about what you get when you fly your T9 inside the Neutron vortex from the wrong end. Within seconds the ship accellerated and when I hit the drop-out border around the star i was at 0.5c all while having throttle at 0. Basically not a good thing and should be avoided at all cost.
I had read on how to escape normal space in a vortex before but that didn't help at all. By the time fsd had cooled down my ship went crazy.
It hadn't behaved much either until then, steering in all directions by itself, but then ... fsd charged up but i could not get the ship to turn around, always had the neutron in my canopy, which is probably the wrong way if i wanna get out. At some point my thrusters started to work properly and i got the T9 around by about 120° when fsd died of heat.
So emergency repair with power down and diagnose was done and back into life comes the fsd. Only to see the thrusters die and my T9 turn back around facing the star. Again emergency repair is done to fix the thrusters and i manage to steer the T9 halfway around when, just prior to being fully charged, the fsd finally chucks it.
i chuck it as well and enjoy the view of my personal fireworks on that lakon work bench before i hear ... 'Eject Eject'
Now that's a lot of text, more than i wanted. This is it in short:
Don't ever enter a Neutron Flare facing the Neutron.
If you enter that flare, be sure to have the Neutron behind you! Always!
Don't expect to remain in control of the direction of flight either. If anything, don't supercharge with a T9 if you can avoid it.
Even if i could have done multiple 82ly jumps in a row i would have been faster with standard jonking.
It handles so badly that aligning yourself to the Flare, then entering at just the right speed and direction kills more time than the 3 jumps it's supposed to compensate. When i spawned back at the bubble i took my trusty python and tried the same thing with her. Mission successfull - Because it handles! The T9 does not and that's (combined with my sheer stupidity) what killed my beloved Rhino.
To those of you who already knew that: ride on commanders, nothing to see here.
To those of you who didn't: Now you do. Don't follow me! I like it here and i will not share this place! So dark. So alone. So dead ...
Anyways i'm back in the bubble
fly safe
o7
Then there was curiosity about those overcharged jumps. I really just wanted to try it and it worked better than expected. 82ly with a T9 in just one leap, thats something.
I checked out and bookmarked myself a line of Neutrons to Colonia and started my own little neutron-Highway project. About half way into the route somewhere around jump 12 or 15 i got curious again ...
Up until now i had always steered away from the Neutron and skimmed along the flares just about two 3rds away from the star itself. The ship would fly into the vortex, charge its fsd and then be spat out with some turbulences at the end of the flare.
I wondered if i could enter the vortex from it's end at minimal speed and turn around and leave once i had my overcharge. Turns out you can't. In fact it does what every vortex does - which by the way i should have thought of in the first place - and sucks you in.
So i entered the vortex at around 50km/s and as expected my ship is thrown around by those turbulences. As one can imagine, the T9 doesn't exactly handle like a vw golf but more like a schoolbus. With no tires. On plain ice. At the speed of sound. Oh and there is no steering wheel, just an anchor with no chain.
Yeah that's about what you get when you fly your T9 inside the Neutron vortex from the wrong end. Within seconds the ship accellerated and when I hit the drop-out border around the star i was at 0.5c all while having throttle at 0. Basically not a good thing and should be avoided at all cost.
I had read on how to escape normal space in a vortex before but that didn't help at all. By the time fsd had cooled down my ship went crazy.
It hadn't behaved much either until then, steering in all directions by itself, but then ... fsd charged up but i could not get the ship to turn around, always had the neutron in my canopy, which is probably the wrong way if i wanna get out. At some point my thrusters started to work properly and i got the T9 around by about 120° when fsd died of heat.
So emergency repair with power down and diagnose was done and back into life comes the fsd. Only to see the thrusters die and my T9 turn back around facing the star. Again emergency repair is done to fix the thrusters and i manage to steer the T9 halfway around when, just prior to being fully charged, the fsd finally chucks it.
i chuck it as well and enjoy the view of my personal fireworks on that lakon work bench before i hear ... 'Eject Eject'
Now that's a lot of text, more than i wanted. This is it in short:
Don't ever enter a Neutron Flare facing the Neutron.
If you enter that flare, be sure to have the Neutron behind you! Always!
Don't expect to remain in control of the direction of flight either. If anything, don't supercharge with a T9 if you can avoid it.
Even if i could have done multiple 82ly jumps in a row i would have been faster with standard jonking.
It handles so badly that aligning yourself to the Flare, then entering at just the right speed and direction kills more time than the 3 jumps it's supposed to compensate. When i spawned back at the bubble i took my trusty python and tried the same thing with her. Mission successfull - Because it handles! The T9 does not and that's (combined with my sheer stupidity) what killed my beloved Rhino.
To those of you who already knew that: ride on commanders, nothing to see here.
To those of you who didn't: Now you do. Don't follow me! I like it here and i will not share this place! So dark. So alone. So dead ...
Anyways i'm back in the bubble
fly safe
o7