Powderpanic
Banned
Congrats on the new patch. Apart from the PVP mass lock bug and the server stability, it has been a pretty well received.
You guys nearly got it so right… It's nearly there…
For the first time in a while, there is a real buzz about space careers. This hasn’t happened since the early days and if you make a few game redirections soon, you could be onto something great.
Let me explain.
For your sandbox to function, there needs to be a circle of life. *Nants ingonyama bagithi Baba*
In the early days this worked great for 3 of the 5 main roles ( Trader, Criminal, White knight, Explorer, Miner )
Traders made the money.
Pirates stole the money.
Bounty hunters made the money from killing pirates.
Explorers honked and took screen grabs.
Miners wondered why Braben hated them so much.
No one knew about high wake, so this worked well. ( But that is for another thread )
The cost of a ship felt real and for the vast majority, the money making exploits were unknown and even the cash cows involved an amount of work t,o make you appreciate a rebuy.
In essence you had balance
Now this has steadily broken with each patch and each badly tested release to the point that credits for like rain. Sadly, you can literally go from nothing to Elite trader billionaire within a couple of days.
Negativity aside.
The mining Opals has made space great again.
Miners have something to do and are very highly rewarded for their time.
Pirates have really valuable targets to go after, that they do not want to explode because the rewards are worth taking smaller chunks.
White knights now have ships to defend and criminals to chase off.
Very similar to the good old days and for the first the time in a long time, there is a real buzz and some community in Open.
So what needs to be improved? I know you are eager for my insight.
Traders need a way to trade these new found space wealth’s, this brings traders and trade ships back into existing.
The billionaire players needs credit sinks. Simple as that.
This new found circle can only exist as long as all parts have a reason to do so. Otherwise, as examples: once you have a miner with 10billion in assets and every ship under the sun, he/she/zi is pretty much done. Billionaire criminals and even the WhiteKnights will turn to ganking. Toxicity returns.
The early kick starter promises and Braben blog promises have already been ripped to shreds, so now is the time to make the moves to keep the momentum going.
Now is not the time for space legs
( Also please remove engineers )
Powerpanic
The Voice of Griefing
You guys nearly got it so right… It's nearly there…
For the first time in a while, there is a real buzz about space careers. This hasn’t happened since the early days and if you make a few game redirections soon, you could be onto something great.
Let me explain.
For your sandbox to function, there needs to be a circle of life. *Nants ingonyama bagithi Baba*

In the early days this worked great for 3 of the 5 main roles ( Trader, Criminal, White knight, Explorer, Miner )
Traders made the money.
Pirates stole the money.
Bounty hunters made the money from killing pirates.
Explorers honked and took screen grabs.
Miners wondered why Braben hated them so much.
No one knew about high wake, so this worked well. ( But that is for another thread )
The cost of a ship felt real and for the vast majority, the money making exploits were unknown and even the cash cows involved an amount of work t,o make you appreciate a rebuy.
In essence you had balance
Now this has steadily broken with each patch and each badly tested release to the point that credits for like rain. Sadly, you can literally go from nothing to Elite trader billionaire within a couple of days.
Negativity aside.
The mining Opals has made space great again.
Miners have something to do and are very highly rewarded for their time.
Pirates have really valuable targets to go after, that they do not want to explode because the rewards are worth taking smaller chunks.
White knights now have ships to defend and criminals to chase off.
Very similar to the good old days and for the first the time in a long time, there is a real buzz and some community in Open.
So what needs to be improved? I know you are eager for my insight.
Traders need a way to trade these new found space wealth’s, this brings traders and trade ships back into existing.
The billionaire players needs credit sinks. Simple as that.
This new found circle can only exist as long as all parts have a reason to do so. Otherwise, as examples: once you have a miner with 10billion in assets and every ship under the sun, he/she/zi is pretty much done. Billionaire criminals and even the WhiteKnights will turn to ganking. Toxicity returns.
The early kick starter promises and Braben blog promises have already been ripped to shreds, so now is the time to make the moves to keep the momentum going.
Now is not the time for space legs
( Also please remove engineers )
Powerpanic
The Voice of Griefing