So this is about the second time that I've given building a PvE combat Sidewinder a go. First I tried using a pair of gimballed cannons, because I think cannons are fun. But on the Sidey fighting with cannons is like eating a whole bowl of rice with a single cocktail stick. So I shelved the idea for a while and worked on other things. Recently I've been giving it another go, and it seems like using a fixed Efficient beam laser and a gimballed Short Range Blaster multi-cannon feels more promising. It's actually a lot of fun to fly around and keep a target in front of you while pouring fire into it.
But there's still the ones that get away. Am I doomed to always have Anacondas jump away from my Sidey before it can finish chewing through their hulls, or is there some combination of hardpoints and engineering that will allow me wring out enough firepower to bring down the big game?
But there's still the ones that get away. Am I doomed to always have Anacondas jump away from my Sidey before it can finish chewing through their hulls, or is there some combination of hardpoints and engineering that will allow me wring out enough firepower to bring down the big game?