How to change which faction controls my station?

I want one of the other factions - any other faction - to take over control of a station from the faction currently in control, but I'd also like the BGS to remain mysterious and organic to me, so rather than research how it works, I'm hoping to get some suggestions for effective things to do.

Currently I'm doing missions that boost the influence of the other factions, but I assume it would probably be more efficient to directly sabotage the faction in control, and I'm not familiar with what are good ways of doing that (especially if I can keep the appearance of clean hands while I do it...)

Any advice?

Thank you!
- A scheming Systems Architect
 
I want one of the other factions - any other faction - to take over control of a station from the faction currently in control, but I'd also like the BGS to remain mysterious and organic to me, so rather than research how it works, I'm hoping to get some suggestions for effective things to do.

Currently I'm doing missions that boost the influence of the other factions, but I assume it would probably be more efficient to directly sabotage the faction in control, and I'm not familiar with what are good ways of doing that (especially if I can keep the appearance of clean hands while I do it...)

Any advice?

Thank you!
- A scheming Systems Architect
No, it's not more efficient to hurt the faction in control. There are ways, none more effective than just working for the one you want in charge though. YMMV but yeah, antagonism just leads to not being able to hurt them anymore.

(This from someone who would much prefer to hurt factions and has spent a looooooong time looking into it.)
 
but I assume it would probably be more efficient to directly sabotage the faction in control
Unfortunately, generally not. There used to be quite a lot of actions that did this in a "mysterious organic" way, but it turned out that people doing them deliberately and repeatedly instead made them extremely effective. So - because a lot of the big groups hated being effectively attacked much more than they liked being able to effectively attack, Frontier was pressured to eliminate or massively downgrade all of them.

Supporting their rivals is the way to go - if you don't care which one wins then supporting all of them will drop the controlling faction faster than supporting just one, but on the other hand supporting just one will raise that one faster to equalise for the conflict.

If any of the factions you're trying to boost owns a station (or even a settlement), then supplementing the missions with trading in-demand goods into that station will help, as will selling exploration data if the facility is available. If any of the factions you're trying to boost controls other systems elsewhere, then bounty hunting in those systems but turning in the vouchers to your system can again be very effective.
 
The other way to look at it... if this is a fairly low volume system and you'd prefer to role play the bad guy and sabotage, then do it.
With no one else doing anything in this system, your efforts will cause the balance of power to shift. Sure, you might not be doing the most effective, and therefore the most rapid, but ... fun.

When Odyssey dropped, I turned a permit locked Federal system into an Imperial system, by only doing on-foot actions. It would have been easy for anyone to stop me (once they had the permit) and waayyy more efficient to do it via other means (it has subsequently been flipped back), but it sure was fun.
 
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